Hey everyone, What I though would be easy is alluding me. I have a pit wall.....want to set it down on the track that is not flat, but can not get it to follow the curved surface. Compound does not work. Move to surface script I have does not work. Mario's tools Move to Surface does not work. It must be able to be done...maybe I am missing the correct script? Here is a screen shot. I want to move the blue wall to the blue pit lane, but it will not follow the surface. Hope someone can point me in the right direction. Normally I adjust each part of the wall to the surface manually but hoping there is a way to do it quicker. Mike
Use PathDeform modifier. Create spline, which follows wall path and conform it with Mario's tools (Point2Surface) to the terrain. Setup pivot points, both spline and wall mesh, and apply PathDeform modifier to wall mesh. There should be few tutorial videos around about this workflow. Ha, Coutie was faster (as usual...)