UV maps/channels for RaceSurface

Discussion in 'Track Modding' started by Felix Schendel, Aug 12, 2020.

  1. Felix Schendel

    Felix Schendel Registered

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    Hi I'm struggling with the UV maps for the Real Road Shader.

    I have looked at several tracks to understand wich channel needs to be unwraped and in which way. But at the moment it makes no sense for me.

    Does somebody know which channel needs what kind of UV map?

    Sorry if this question sounds wired or if I mixed some kind of things up. I'm at the beginning of track modding.

    Thanks.

    Regards Felix
     
  2. Goanna

    Goanna Registered

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    Check out =>

    Oops, that’s there terrain one...this one racesurface =>
     
    Last edited: Aug 12, 2020
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  3. Woodee

    Woodee Registered

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  4. Felix Schendel

    Felix Schendel Registered

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    Thank you for the help.
     
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  5. Woodee

    Woodee Registered

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    No problem.... look forward to seeing your creation :)
     

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