Released Latest Build Update rFactor 2 - 1.1118 Now Available!

Discussion in 'News & Notifications' started by Christopher Elliott, May 21, 2020.

  1. davehenrie

    davehenrie Registered

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    Ariff, we(your fellow users) cannot overstate this enough, DON'T expect AI corrections/fixes/improvements. Not this week, not next. System issues like the freeze, yes, but AI, tires, AI passing, AI not behaving like AI, those are on a list. Please do not pin your hopes on "maybe this time."
    AI will continue to be on hold until they are satisfied with the UI AND the online competition system.
     
  2. atomed

    atomed Member

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    Great update, Chris. On Templehoff though the big tv screens show the current VR view, it's hipnotic but doesn't look right :D
    Cheers.
     
  3. Tonyk182

    Tonyk182 Registered

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    Happy to know, but the users guide page it doesn't say much about customizations. For example where are CSS, logos etc?
     
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  4. t0p5ecret

    t0p5ecret Registered

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    This is a massive update, well done everyone! I’m really looking forward to having a race at Tempelhof as it’s my favourite e-Prix circuit.
     
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  5. Lazza

    Lazza Registered

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    The big screens have always just replicated your own view - it would take too much processing (at least historically) to render an actual trackside view.
     
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  6. Obbzy_XR_

    Obbzy_XR_ Registered

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    Wow! Sounds like a massive amount of hard work has been implemented. Will jump on later to have a play. Hopefully Nordschleiffe gets the graphics update soon...
    Thanks S397 for all your efforts.
     
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  7. atomed

    atomed Member

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    Yes, but movement replication doesn't seem right, cameras don't replicate head movement, just a camera looking forward.
     
  8. Chris Lesperance

    Chris Lesperance Registered

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    I was happy to see what changes this update will bring. Hopefully there will be some good modding documentation that will come after the LM race. But then I read that with this update, ASR will stop modding for rF2. I hope it is just an over reaction, but it left me with a gut punch. That and then figure out on my modding what all I'm going to need to do to make the needed changes.
     
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  9. Binny

    Binny Guest

    Yes maybe S397 need to put this info in block letters for all the ppl who want AI updates as they are still relying on getting something they have plainly said is on hold till after the UI and COMP system.
     
  10. Rastas

    Rastas Registered

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    Awesome update guys,thank you for your hard work :)
     
  11. Woodee

    Woodee Registered

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    But what about <thing not mentioned in the update>????
     
  12. Hendrix

    Hendrix Registered

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    For the love of God. Could we PLEASE have the option to launch VR through Oculus? You know, like the other major titles provide?? I love RF2 to death, but come on already. The community found a workaround to make it possible, and then S397 patched it out of existence.
     
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  13. bobbie424242

    bobbie424242 Registered

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    What is not totally clear is if tracks need to be updated or not to take advantage of graphics improvements ?
     
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  14. Deadpedal

    Deadpedal Registered

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    ..."This may present some issues at tracks where a static horizon has been placed unrealistically close to the foreground though, and it would be better to change this mesh so it is at a more realistic distance."
    For some clarity, this might not be an insignificant problem. (screenshot Dissenter @ ISI_MountainPeakSW_2014):
    20200521210111_1.jpg
     
  15. Lazza

    Lazza Registered

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    That's a different issue already present. The update is referring to fog/haze that will look too extreme for "close" horizon skylines.

    No chance mate. Didn't you hear development is dead? :D
     
  16. juanchioooo

    juanchioooo Registered

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    Does the parc ferme work well for someone ?: "MULTI ParcFerme": 1,
    "MULTI FreeSettings": 191,
    is the configuration ok?
    good old interface, new bad for me
     
  17. juanchioooo

    juanchioooo Registered

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    if I enter the server with the old UI it works fine for me, but if I enter with the new UI it does not block the parc ferme correctly
    Does anyone else happen?:confused::(
     
  18. Akela_DE

    Akela_DE Registered

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    hm, still not convinced with the UI, but thx for the update
    is there a key for switching back from fullscreen when in spectator mode ? ENTER is not working anymore
    btw, and a key for playing and stopping replays ?
    UI is still reacting to slow, i dont care for slow sliding animations, every UI is there to get things done and as fast as possible please
    and: a key to interrupt downloads from slow servers would be nice
     
    Last edited: May 22, 2020
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  19. Christian Wolter

    Christian Wolter Registered

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    I have the same problem with the dedicated server, steamcmd says it is updated, but the game version is still 1.117. My bigger problem is that the normal game version doesn't start after the update. Clicking on Singleplayer in the launcher (old UI) or starting the game (in the new UI) has absolutely no reaction, it doesn't start a game and I don't get an error message. I can reproduce this as I like.
     
  20. Pales

    Pales Registered

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    Still no update to the throttling issue with the AI?
     
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