OSW simucube wheel degrees

Discussion in 'Technical & Support' started by ayrtonforever, Apr 11, 2020.

  1. ayrtonforever

    ayrtonforever Registered

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    i write for a friend of mine which is new on rf2. he can't have the correct wheel rotation in game, also if he have done anything explained in november 2018 roadmap update and selected "vehicle set" in control options. he always see "450(0) deg" under steering wheel range in controls menu. where 450 is the selected car's right value but where is 0 it should be 900 which is the maximum rotation set in the simucube software. so in game he has always an huge rotation range. what's wrong?
     
  2. ADSTA

    ADSTA Registered

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    Set 1440 in Simucube
    In Controller.json. use these settings, Change nothing else in the json.
    "Steering Wheel Bump Stop Harshness":50,
    "Steering Wheel Maximum Rotation Default":1440,
    "Steering Wheel Maximum Rotation from Driver":true,
    "Steering Wheel Software Rotation":true,

    In game select Vehicle set.
    I have no problems with those settings.

    Something else I also do when I get ingame is, "save" the player's custom controller profile that is being used.
    That will save that the controller.json settings to the custom profile.
     
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  3. ayrtonforever

    ayrtonforever Registered

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    thanks, but he absolutely want to keep the 900 value in simucube software. he putted this in controller.json:

    "Steering Wheel Bump Stop Harshness":50,
    "Steering Wheel Maximum Rotation Default":900,
    "Steering Wheel Maximum Rotation from Driver":true,
    "Steering Wheel Software Rotation":true,

    but still it doesn' works

    [​IMG]

    [​IMG]
     
  4. Herve_Versabeau

    Herve_Versabeau Registered

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    The gentleman tells you to put 1440 :confused::D
     
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  5. Kevin van Dooren

    Kevin van Dooren Registered

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    There is an example osw profile provided by rf2 itself, which says:
    "Steering Wheel Maximum Rotation from Driver":false,
    Which makes sense as you dont want any rotation from the driver :)
     
  6. ADSTA

    ADSTA Registered

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    So long as the Simucube rotation number and the "Steering Wheel Maximum Rotation Default" number are the same.
    1440 is the maximum rotation that rF2 support.

    You are interpreting it wrong.
    Quoted from S397 "If your wheel actually does support us reading the maximum rotation, you can alternatively set “Steering Wheel Maximum Rotation from Driver” to “true” so we will read whatever you set from the driver."

    It only detects what degrees of rotation you have set in the wheels software. Mine is 1440. Old mate only wants 900.
    I don't see there any harm in having it set both in "Steering Wheel Maximum Rotation Default"#### and "Steering Wheel Maximum Rotation from Driver"True.
    Sort of like having a back up, or that fancy term, redundancy.

    As I said, those settings work flawlessly for me., but I'm always open to be shown otherwise, that's how we learn. :cool:
     
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  7. ADSTA

    ADSTA Registered

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    He has vehicle set wrong. It must be ticked not crossed.
    vehicle set.jpg
     
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  8. ayrtonforever

    ayrtonforever Registered

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    yep, it's this way because after testing your settings he reversed to this, the only way to have correct rotation. putting degrees manually at this moment
     
  9. ADSTA

    ADSTA Registered

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    With my settings I do not have to touch anything.
    If I jump in a car that has 270 degrees of rotation, my wheel will only turn 270.
    Jump straight in a car that has 1275 degrees of rotation, my wheel will only turn that amount.
     
  10. ADSTA

    ADSTA Registered

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    OK, try setting this to false : "Steering Wheel Maximum Rotation from Driver":false,
     
  11. Lazza

    Lazza Registered

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  12. ayrtonforever

    ayrtonforever Registered

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    i will say it tomorrow and i'll let you know, thanks ;)

    he have done it and everything in controller.json is as roadmap says
     
  13. ADSTA

    ADSTA Registered

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    I just tested with "Steering Wheel Maximum Rotation from Driver":false, then set to true.
    It made no difference. Degrees of rotation changed to what ever car I tried.
    I do make the changes in the Controller.json and also my custom profile.jsons.
    If that is something to take into account, I don't know, but I do know it works fine how I have it.
     
  14. Lazza

    Lazza Registered

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    Having that set to true will only cause an issue if the game is able to pick it up from the driver (and, it's different to what you want to use). I advise setting it to false just to make sure, when someone wants to use the software rotation.
     
  15. Kevin van Dooren

    Kevin van Dooren Registered

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    Simucube does not support it, so there is nothing to detect and we don't want it to because we set it manually.
    Your quote even says its an alternative to setting it manually, not doing it both.
    And again, its set to false in the osw simucube profile provided by s397.
     
  16. ADSTA

    ADSTA Registered

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    Simucube does not support what? rF2 reading what the rotation is set to in the active Simucube profile?
     
  17. ayrtonforever

    ayrtonforever Registered

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    update: yesterday my friend seems to have solved the problem. finally it was decided to set the simucube firmware to 1440 degrees and now everything seems ok. however it is strange that with 900 degrees it didn't work
     
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  18. ADSTA

    ADSTA Registered

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    Glad that it is all sorted now.
    Your post got a in hindsight "like" from me now.
     
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  19. Herve_Versabeau

    Herve_Versabeau Registered

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  20. Herve_Versabeau

    Herve_Versabeau Registered

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    Now you can do the test on raceroom which now manages the steering angle automatically
     

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