Tires and Rims not lining up below car

Discussion in 'Car Modding' started by DelayedMeteor43, Mar 25, 2020.

  1. DelayedMeteor43

    DelayedMeteor43 Registered

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    Hi, I’ve searched around these forums and haven’t been able to find anything that pertained to the problem I’m having. I’m converting a mod from rfactor 1. I managed to have every aspect of the mod load correctly into the game (spinner and on track). But when I look at the tires and rims of the car I converted they don’t line up to where they’re suppose to. And this only happens when I’m on-track, spinner it looks correct. What could be causing this problem?
     
  2. ChiefWiggum

    ChiefWiggum Registered

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    maybe wrong Size in the tgm file?
     
  3. DelayedMeteor43

    DelayedMeteor43 Registered

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    Thx for the quick response. It isn't the size, the scale of the rim and tire are fine. It's just the position that's off.

    Here's two photos, first one is what I want it to look like and the second one is the way it actually looks.
     

    Attached Files:

    Last edited: Mar 25, 2020
  4. Coutie

    Coutie Moderator Staff Member

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    Is wheel base set correctly in the hdv?
     
  5. DelayedMeteor43

    DelayedMeteor43 Registered

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    Thanks!! That worked. Turns out the left and right wheel base values in the .hdv were set to a positive number. I set them both to zero and now the car looks like what it's suppose to.
     
  6. Coutie

    Coutie Moderator Staff Member

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    You should set them to what the actual wheel base is, I imagine setting them to zero will cause some other issue.
     
  7. Lazza

    Lazza Registered

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    It should be fine, the hdv is an override. However, worth noting the official physics spreadsheet does set those values (despite also defining the chassis file).
     

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