Released The Tatuus Pack is HERE!!!

Discussion in 'News & Notifications' started by Christopher Elliott, Jun 27, 2019.

  1. Magus

    Magus Registered

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    Yes I absolutely did.

    I guess having watched a handful of F3 races and seeing what happens when the cars lock, then multiplying that by x4/x5/x6 as I abuse the tyres more than what a real driver would in a race, I would expect the vibration in my wheel form the flat spotting to resemble something similar to the original ISI F1 car or what you would see in F1 when the cars lock hard in one instance. But it seems like the effect has been dumbed down a little too much by S397 to please the masses. IMHO ;)
     
  2. Comante

    Comante Registered

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    This is not possible to do in RF2.
    You can't dumb down a specific FFB feature.
    Yes you can make tires harder to degrading, but you can't exclude flat spot from the equation.
     
  3. Mauro

    Mauro Registered

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    Seems tatuus and sbk (the organizer of f3 regional championship and f4) support rf2 simulator for their drivers

    On workshop you can find the new adria circuit

    In Readme
    Adria international raceway V1.0 was build for rFactor 2 from scratch based on GPS and real car data by Engineering Consult by WVK GmbH in 2019 based on the idea by WSK, Adria raceway and Tatuus
     
    Last edited: Dec 9, 2019
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  4. GeraArg

    GeraArg Registered

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    Looks really good.
     
  5. Adam Helyes

    Adam Helyes Registered

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    Hi all.
    First picture: When I look at my custom livery. (test skin)
    Second picture: When i clicked to ok.
    Car: tatuus FT-50
    Any solution? custom_fail1.jpg and_click_ok.jpg
     
  6. halfwit

    halfwit Registered

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    Still getting the halo heat effect bubble on rear aero during replays on all cars.Tried subscribing/unsubscribing but it still remains , is this bug being looked into on these particular cars?
     
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  7. ADSTA

    ADSTA Registered

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    Have you tried changing this option to zero in your player.JSON?
    "Heat FX Fade Speed":30,
    "Heat FX Fade Speed#":"Speed at which exhaust heat effects reduce by half (0 to completely disable)",
     
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  8. halfwit

    halfwit Registered

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    Not tried that one but will do ,many thanks mate.
     
  9. halfwit

    halfwit Registered

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    It worked great advice.
     
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  10. CrimsonEminence

    CrimsonEminence Registered

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    Okay, i have some...impressions... I'm not a Formula specialist, so some characteristics and know how is lacking, i find the Tatuus cars pretty okay overall and driving is smooth af in many situations...
    BUT...
    Now some questions:

    The F4T014 does generate tyre temps pretty badly, is this intentional?
    Yes, i drive it on decent pace...it's already on lowest pressures in default, i increased toe values and tried some setup tweaks and more aggressive driving (which helps, but should ruin the tyres, if it is somewhat close to real rubber...)
    Engine sound is pretty quiet, intentionally? (Compared to other cars)
    Why is there a " _ " in the car name instead of a blank? (Also the FT50) - just a tiny nitpick:p

    All the newer rF2 cars have a strange snappy oversteer, especially on braking, even with very understeery configurations, no exception for the Tatuus cars...it helps to come of the brakes veeeery slowly, but it feels very overexaggerated. What to do, to counteract?
    Edit: I now get into it a bit more comfortable...tweaked brake pressure and bias a bit and a bit suspension work...
     
    Last edited: Jan 14, 2020
  11. Gasper Zupan

    Gasper Zupan Registered

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    Does anyone have a problem with getting out of the pits with Tatuus PM-18 on Highlands and Ibarra? Really strange thing, as if the car is glued to the ground. FPS is normal, speedo meter shows 150kmh, but the car is moving really slow.
     
  12. Lazza

    Lazza Registered

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    Getting out of the pits or just all driving? I thought it might be a pit issue but you've said 150kph, so that's a big pit :)

    Press Ctrl-C and see what the purple physics graph is doing. It sounds like you might be hitting slow motion, which indicates your CPU isn't keeping up with the physics thread.

    I tested at Ibarra anyway, thinking it might be a pit collision issue, but had no problem. Car moves away and drives fine. So I'd check that CPU graph. (FPS is irrelevant in this case)
     
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  13. Gasper Zupan

    Gasper Zupan Registered

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    Hi @Lazza thx for response.
    Well, since video tells more than 1000 words, I went and record some video. However, I couldn't reproduce the problem on Ibarra and Highlands. But it was still clearly present in Macau. It's funny, because I wanted to drive PM-18 on Ibarra since Tatuus pack came out. When Highlands came - same story :) I was testing random tracks (all from steam workshop - 20+ tracks) for a championship purpose with PM-18 and only came across the problem on those three tracks.
    As you can see on the video, things get better every time I hit esc to return to garage. But when I restart the weekend it gets worst again and doesn't want to improve again it seems. FFB is strange and is clipping reasonably hard during this slowdowns. Looking at CPU bar, I assume you are right - this is CPU related. Any hints how to solve this other than replacing CPU. Also I need to point out I have no other issues with rF2. No stuttering, no real time physics slowdown/freezes or something similar. Just the usual join/leave lag/freeze as we all do and occasional loss of FFB when exiting the pits.
    Are there any lines in player.json I could try to modify?
    My computer specs are in my signature :)
     
  14. lagg

    lagg Registered

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    Macau has a problem using IAs in offline.
    We have a race there in a couple of weeks with the Tatuus USF-17 and some users, testing it, reported the same problem.
    We did a test last thursday and the problem happens only in offline with IAs.
    It's curious, because we did a test with 23 IAs in the server and everything was fine.
     
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  15. Lazza

    Lazza Registered

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    @Gasper Zupan for further confirmation, I tried 24 AI and indeed my CPU histogram is much busier than normal, so something is a little strange there. Overall CPU physics time (the purple bar) is up around 80% on my i5-8600, which rates 15% higher than your CPU on single thread performance, so I wouldn't be surprised if you sometimes ran into issues. Hopefully Reiza can find and fix whatever is causing that in a future update.
     
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  16. Gasper Zupan

    Gasper Zupan Registered

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    I imagine problem is more on Tatuus pack side. Ibarra is my top5 tracks I go to - with many different cars. Never had a single problem there with any other cars and I owe all DLCs.
     
  17. lagg

    lagg Registered

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    It seems that the problem appears with the combination of this track with the Tatuus, because we have tested this cars in many tracks without problems, except in Macau.
     
  18. Adam Helyes

    Adam Helyes Registered

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    Please fix this. Thank you.
    Tatuus F3.
     
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  19. Keith Carter

    Keith Carter Registered

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    Does anyone know if it's possible to change the rim or wheel color on the USF2000 car when using a custom skin?
     
  20. MotherDawg

    MotherDawg Registered

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    @Christopher Elliott
    @Lazza

    Hi Guys,
    Since it is S397 content, where are the instructions... the manuals for the cars?
    Those a fairly complicated and they have many possible adjustments like the rear suspension position for the anti-effects.

    They are available in the setups... were is the ReadMe ? :D

    The 318 data that I could find does not match the others like, at CMS Racing, we have a USF2000 series and BG24 does not match anything in the F3 book.

    Would you guys have the other cars... because right now, unless the one playing the game in a formula car engineer... we're all swimming in the dark.

    Thank YoU!

    View attachment upload_2023-10-31_0-47-42.png
     

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