Released Latest Build Update rFactor 2 - 1.1117 Now Available!

Discussion in 'News & Notifications' started by Christopher Elliott, Nov 14, 2019.

  1. Christopher Elliott

    Christopher Elliott Registered

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    rFactor 2 - 1.1117 Now Available!
    Steam Build IDs
    Opt-out (old UI)
    client: 4709163
    dedi: 4709165

    public_beta (NEW UI)
    client: 4711140


    Full Changelog here:
    https://www.studio-397.com/2020/02/build-1117-weekly-updates-2/
    Steam Build IDs
    Opt-out (old UI)
    client: 4685927
    dedi: 4685930

    public_beta (NEW UI)
    client: 4685950


    Full Changelog here for the new UI
    https://www.studio-397.com/2020/02/build-1117-and-content-weekly-updates/

    Opt-out (old UI)
    client: 4648479
    dedi: 4648482

    public_beta (NEW UI)
    client: 4648512


    Full Changelog here for the new UI
    https://www.studio-397.com/2020/02/build-1117-update-and-new-ui-improvements/
    Steam Build IDs
    client: 4390004
    dedi: 4390009

    Server admins must update all dedicated servers

    - Fixed a scoring issue in race session that affected Nürburgring 24h and Combined layouts
     
    Last edited: Feb 25, 2020
  2. McFlex

    McFlex Registered

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    First.

    Greetings to my mom
     
  3. mister dog

    mister dog Registered

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    Grazie for the quick fix, at least we don't have to perform all sorts of workarounds for tomorrow's race (knocks wood). :p
     
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  4. Marc Brink

    Marc Brink Registered

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    No update yet. Still on build 1116, Steam ID 4362004.

    EDIT:
    Fixed. I had to go to Steam rFactor properties/bèta and update manually. I didn't update automatically.
    Weird.
     
    Last edited: Nov 14, 2019
  5. GrimDad

    GrimDad Registered

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    Thank you!
     
  6. kro388th

    kro388th Registered

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    Nice job 397! Thank you !
     
    Last edited: Nov 15, 2019
  7. McFlex

    McFlex Registered

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    So when we speak about fixing scoring issues. Are you aware of the, i call it „8:44.000“ bug where in multiplayer drivers who freshly joined a server sometimes see a laptime of 8:44.000 for some other drivers?
     
  8. Adam Helyes

    Adam Helyes Registered

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    Two 24h event (Nord, Lemans), two restart... And still have a driver swap problems :( PLEASEEEE!! :rolleyes:
     
    Last edited: Nov 17, 2019
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  9. Mark Fuller

    Mark Fuller Registered

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    Only just updated my system - for some reason, even though my system is set up to use my speakers, when rF2 starts to load, it changes this to headphones. I have to then physically change my system sound setting back to speakers. This only started with the update to 1116/1117. In the rF2 settings menu, it is set to Windows settings.

    Anyone have any thought why this might be happening?
     
  10. Christopher Elliott

    Christopher Elliott Registered

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    Travis, memoNo1, dylbie and 8 others like this.
  11. Akela_DE

    Akela_DE Registered

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    <<Unrelated to UI, but we are also aware of the erratic throttle behavior of the AI cars, and we are looking into that.>>
    !
     
  12. DrivingFast

    DrivingFast Registered

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  13. lagg

    lagg Registered

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  14. benkay

    benkay Registered

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    So are "Lag when other clients joined a server" fixed for both old_UI and beta_UI releases? The changelog bundles everything under 1 header about beta UI
     
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  15. Bill Worrel

    Bill Worrel Registered

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    I was wondering the same, but after thinking about it I figured it is, but I haven't confirmed it.
     
  16. bgeorge104

    bgeorge104 Registered

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    How do I get the update, I ticked the beta in properties, beta in steam, no different?
     
  17. Christopher Elliott

    Christopher Elliott Registered

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    Acknowledged, it's on our list.
     
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  18. badun

    badun Registered

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    i've shouted at you in the past...... so now for some praise, well done guys, looking loads better now guys, keep em coming..... thanks
     
  19. lagg

    lagg Registered

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    Thank you
     
  20. Chris Lesperance

    Chris Lesperance Registered

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    I posted on the FB page as well, are you able to get into Mod Dev with the new UI now? Or is that still being worked on?
     
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