Released Latest Build Update rFactor 2 - 1.1116 Now Available!

Discussion in 'News & Notifications' started by Christopher Elliott, Nov 5, 2019.

  1. GrimDad

    GrimDad Registered

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    When I did a find next in notepad it didn't find "Cut" either but it is there.
    Scroll down to "Race Conditions" it's 18 lines down.
     
  2. Imre Bende

    Imre Bende Registered

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    oh, thanks
     
  3. Will Mazeo

    Will Mazeo Registered

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    Usefull setting to have depending on race lenght and if multiclass or not
    Yes ur lap is invalid
     
    Dave^ likes this.
  4. Marc Brink

    Marc Brink Registered

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    Still can't find it. How's the exact line called?
     
  5. Adam Helyes

    Adam Helyes Registered

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    Track Cuts Allowed. See the changelog.
     
  6. GrimDad

    GrimDad Registered

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    cut_setting.jpg
    Click me
     
  7. Marc Brink

    Marc Brink Registered

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    Still can't find it. Here's my 'race conditions' in the player.json:

    "Race Conditions":{
    "Adjust Frozen Order":1,
    "Adjust Frozen Order#":"Moves vehicles down the frozen track order under the safety car if they are causing the yellow and being passed. 0.0=off, 0.1-0.9=apply liberally, 1.0+=apply conservatively",
    "CHAMP BlueFlags":7,
    "CHAMP Flag Rules":2,
    "CHAMP Formation Lap":3,
    "CHAMP Grid Walkthrough":1,
    "CHAMP Num Qual Sessions":1,
    "CHAMP Num Race Sessions":1,
    "CHAMP ParcFerme":3,
    "CHAMP PrivatePractice":0,
    "CHAMP PrivateQualifying":2,
    "CHAMP RaceStartingTime":-1,
    "CHAMP RaceTimeScale":1,
    "CHAMP Reconnaissance":0,
    "CHAMP Safety Car Collidable":false,
    "CHAMP Safety Car Thresh":1,
    "CHAMP TimeScaledWeather":true,
    "CHAMP Unsportsmanlike Sensitivity":1.5,
    "CHAMP Weather":3,
    "CURNT BlueFlags":7,
    "CURNT Flag Rules":1,
    "CURNT Formation Lap":0,
    "CURNT Grid Walkthrough":1,
    "CURNT Num Qual Sessions":0,
    "CURNT Num Race Sessions":0,
    "CURNT ParcFerme":3,
    "CURNT PrivatePractice":0,
    "CURNT PrivateQualifying":2,
    "CURNT RaceStartingTime":780,
    "CURNT RaceTimeScale":1,
    "CURNT Reconnaissance":0,
    "CURNT Safety Car Collidable":false,
    "CURNT Safety Car Thresh":1,
    "CURNT TimeScaledWeather":true,
    "CURNT Unsportsmanlike Sensitivity":1.5,
    "CURNT Weather":4,
    "Force Formation":0,
    "Force Formation#":"if Formation Lap is Use Track Default, add the following to force: 1=standing start formations on, 2=standing formations off, 4=rolling start formations on, 8=rolling formations off",
    "GPRIX BlueFlags":7,
    "GPRIX BlueFlags#":"0=none, 1=show but never penalize, 2=show and penalize if following within 0.3 seconds, 3=0.5s, 4=0.7s, 5=0.9s, 6=1.1s, 7=use RFM value \"BlueFlags=<0-6>\" (default is 3)",
    "GPRIX Flag Rules":1,
    "GPRIX Flag Rules#":"Level of rule enforcement, 0=none, 1=penalties only, 2=penalties & full-course yellows, 3=everything except DQs",
    "GPRIX Formation Lap":0,
    "GPRIX Formation Lap#":"0=standing start, 1=formation lap & standing start, 2=lap behind safety car & rolling start, 3=use track default, 4=fast rolling start",
    "GPRIX Grid Walkthrough":1,
    "GPRIX Grid Walkthrough#":"Cinematic walkthrough of vehicles before race",
    "GPRIX Num Qual Sessions":0,
    "GPRIX Num Qual Sessions#":"range: 0-4",
    "GPRIX Num Race Sessions":0,
    "GPRIX Num Race Sessions#":"range: 1-4",
    "GPRIX ParcFerme":3,
    "GPRIX ParcFerme#":"0=off, 1=no setup changes allowed between qual and race except for 'Free Settings'), 2=same unless rain, 3=use RFM default 'ParcFerme=<0-2>'",
    "GPRIX PrivatePractice":0,
    "GPRIX PrivatePractice#":"(note: used to be Private Test Day) 0=all cars practice visibly on track together, 1=only one car is visible at a time",
    "GPRIX PrivateQualifying":2,
    "GPRIX PrivateQualifying#":"0=all cars qualify visibly on track together, 1=only one car is visible at a time, 2=use default from RFM, season, or track entry PrivateQualifying=<0 or 1>",
    "GPRIX RaceStartingTime":780,
    "GPRIX RaceStartingTime#":"-3=random, -2=random daytime, -1=default RFM, 0-1439=minutes after midnight to start race",
    "GPRIX RaceTimeScale":1,
    "GPRIX RaceTimeScale#":"-1 = use race distance percentage, 0 - 60 = multiply time by given factor",
    "GPRIX Reconnaissance":0,
    "GPRIX Reconnaissance#":"Reconnaissance laps",
    "GPRIX Safety Car Collidable":false,
    "GPRIX Safety Car Collidable#":"Whether safety car is collidable",
    "GPRIX Safety Car Thresh":1,
    "GPRIX Safety Car Thresh#":"Threshold for bringing out safety car (lower numbers -> more full-course yellows), please note that there are now RFM multipliers for this value",
    "GPRIX TimeScaledWeather":true,
    "GPRIX TimeScaledWeather#":"Whether weather time is scaled with session length",
    "GPRIX Unsportsmanlike Sensitivity":1.5,
    "GPRIX Unsportsmanlike Sensitivity#":"0.1 - 10.0: Higher number = less sensitive checking for unsportsmanlike driving",
    "GPRIX Weather":4,
    "GPRIX Weather#":"0=sun, 1=clouds, 2=rain, 3=default, 4=random, 5=scripted",
    "MULTI BlueFlags":7,
    "MULTI Flag Rules":2,
    "MULTI Formation Lap":3,
    "MULTI Grid Walkthrough":0,
    "MULTI Num Qual Sessions":1,
    "MULTI Num Race Sessions":1,
    "MULTI ParcFerme":3,
    "MULTI PrivatePractice":0,
    "MULTI PrivateQualifying":2,
    "MULTI RaceStartingTime":-1,
    "MULTI RaceTimeScale":1,
    "MULTI Reconnaissance":0,
    "MULTI Safety Car Collidable":false,
    "MULTI Safety Car Thresh":1,
    "MULTI TimeScaledWeather":true,
    "MULTI Unsportsmanlike Sensitivity":1.49765,
    "MULTI Weather":3,
    "Practice1StartingTime":780,
    "Practice1StartingTime#":"-3=random, -2=random daytime, -1=default RFM, 0-1439=minutes after midnight",
    "QualifyingStartingTime":780,
    "QualifyingStartingTime#":"-3=random, -2=random daytime, -1=default RFM, 0-1439=minutes after midnight",
    "RPLAY BlueFlags":7,
    "RPLAY Flag Rules":1,
    "RPLAY Formation Lap":0,
    "RPLAY Grid Walkthrough":1,
    "RPLAY Num Qual Sessions":0,
    "RPLAY Num Race Sessions":0,
    "RPLAY ParcFerme":3,
    "RPLAY PrivatePractice":0,
    "RPLAY PrivateQualifying":2,
    "RPLAY RaceStartingTime":780,
    "RPLAY RaceTimeScale":1,
    "RPLAY Reconnaissance":0,
    "RPLAY Safety Car Collidable":false,
    "RPLAY Safety Car Thresh":1,
    "RPLAY TimeScaledWeather":true,
    "RPLAY Unsportsmanlike Sensitivity":1.5,
    "RPLAY Weather":4,
    "Race Timer":3600,
    "Race Timer#":"Seconds between displaying time remaining in race other than 1\/5\/10\/30 minutes (zero disables)",
    "RealRoadTimeScalePractice":1,
    "RealRoadTimeScalePractice#":"Applies to testday\/practice\/warmup: -1=scaled with session length, 0=static, 0.1-0.9=slow, 1=normal, 2=2x, etc.",
    "RealRoadTimeScaleQualifying":10,
    "RealRoadTimeScaleQualifying#":"Applies to any qualifying session: -1=scaled with session length, 0=static, 0.1-0.9=slow, 1=normal, 2=2x, etc.",
    "RealRoadTimeScaleRace":10,
    "RealRoadTimeScaleRace#":"Applies to any race session: -1=scaled with session length, 0=static, 0.1-0.9=slow, 1=normal, 2=2x, etc.",
    "Recon Pit Closed":150,
    "Recon Pit Closed#":"Time that pits are closed before formation lap (real-life is 900 seconds)",
    "Recon Pit Open":300,
    "Recon Pit Open#":"Time that pits remain open for recon laps (real-life is 900 seconds)",
    "Recon Timer":true,
    "Recon Timer#":"Whether timer is displayed in message box",
    "Run Practice1":true,
    "Run Practice2":false,
    "Run Practice3":false,
    "Run Practice4":false,
    "Run Warmup":false,
    "WarmupStartingTime":-1,
    "WarmupStartingTime#":"-3=random, -2=random daytime, -1=default RFM, 0-1439=minutes after midnight"

    Which one?
     
  8. Lazza

    Lazza Registered

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    @Marc Brink If you check the screenshot provided above, you can see exactly where it sits, and that your file for whatever reason doesn't have it.

    I haven't done anything special, but I'm on build 1116 and I have that line.
     
  9. Marc Brink

    Marc Brink Registered

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    It seems I don't have it. I'm on the correct rfactor build and the correct Steam ID.
    Checking file integrity did nothing. Weird.
     
  10. GrimDad

    GrimDad Registered

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    @Marc Brink
    Try removing the player file to your desktop then verify the install in steam
     
  11. Marc Brink

    Marc Brink Registered

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    I did check that screenshot, but for some reason I don't have it.
     
  12. Lazza

    Lazza Registered

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    File integrity doesn't include the config files, the game generates those. You could try moving your player.JSON and seeing if the new one has it.
     
  13. Marc Brink

    Marc Brink Registered

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    I did, but no new player.json.
     
  14. ADSTA

    ADSTA Registered

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    Have you actually started the game and not just updated.
     
  15. Marc Brink

    Marc Brink Registered

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    I've started the game and it will automatically update. Like I said: I'm on the correct build and Steam ID, but somehow no new player.json will be created after file integrity.
     
  16. Lazza

    Lazza Registered

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    You need to run the game. File integrity does NOT create config files like JSONs.
     
  17. Goanna

    Goanna Registered

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    By starting we mean enter single player and then exit...if still not there cut your player.json and paste somewhere safe and start single player again, this will generate a new player.json file which will have it in there.

    Ninja'ed by lazza :)
     
  18. Marc Brink

    Marc Brink Registered

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    That worked. Much appreciated. Thank you all for your help.
     
    Emery, Goanna, lagg and 2 others like this.
  19. Adam Helyes

    Adam Helyes Registered

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    The "Track Cuts Allowed" option is very good. I've been expecting something like this for a long time! But I think the "Track cut on / off" option would be nice too.
    Sometimes I would turn it off because some track have a bad solution.
     
  20. Will Mazeo

    Will Mazeo Registered

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    Well you can now give 1000000000 warnings as a solution.
    Back in my admin days if there was a problem with penalties but I wanted them logged so I could check later I'd make laps to serve penalty = 400 so drivers wouldn't get a DQ then fix the result in the log file later (needed if u make standings using rF2 LA)
     

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