Third party tracks bad performance in VR

Discussion in 'General Discussion' started by GTClub_wajdi, Oct 19, 2019.

  1. GTClub_wajdi

    GTClub_wajdi Registered

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    Hi
    I have mentioned this 2-3 weeks ago but I thought to open this thread to discuss this issue.
    I don’t understand how it can be that with my 2080ti I can’t run third party track at 90fps!
    I tried at least 8-10 tracks and it’s damn 45fps in all of them.
    I can run Sebring which considered to be a heavy track at 90fps with high-full setting .. same with the Nurburgring and Lemans, Silverstone... all official tracks but third party tracks are bad optimized. Even bad looking tracks I cant go over 45fps.
    Track like BlackWood I can’t even do 40fps? Are you kidding me? I love this track but it’s impossible to race on it with 40fpa... it gives me headaches after 3 curves.
    Please modders... work ok your circuits and optimize it for VR.
     
  2. mschreiner

    mschreiner Registered

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    It will help more when S397 releases Documentation on new shaders for Modders so they can optimize things better. Right now they are left in the dark. Most track are probably DX9 tracks with textures updated for DX11.
     

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