Woodee's Recent Activity

  1. Woodee replied to the thread Racing against people with different DLCs (suggestion).

    You are using the graphics of the car and the sound of the car. So yeah.... "not using enough of it to warrant paying for it" *facepalm*

    Sep 23, 2020 at 1:47 PM
  2. Woodee replied to the thread Racing against people with different DLCs (suggestion).

    It is the same old thing.... £80 is too much.... but £500 on a wheel is justified. One is virtual, one is physical. Doesn't mean the...

    Sep 23, 2020 at 12:50 PM
  3. Woodee liked ADSTA's post in the thread Racing against people with different DLCs (suggestion).

    iRacing

    Sep 22, 2020 at 9:30 PM
  4. Woodee replied to the thread Racing against people with different DLCs (suggestion).

    Simple huh? If it was do you think it would have been done by now? :D This also may be a licencing thing but I don't know for sure...

    Sep 22, 2020 at 6:05 PM
  5. Woodee replied to the thread Racing against people with different DLCs (suggestion).

    Raceroom was designed with this feature in mind, rFactor 2 wasn't. To support it I would imagine there would need to be a major...

    Sep 22, 2020 at 4:38 PM
  6. Woodee liked Remco Majoor's post in the thread we are now ridiculous!.

    [IMG]

    Sep 19, 2020 at 1:26 PM
  7. Woodee replied to the thread Updating to build 1121.

    Make sure your beta tab in Steam is set to none. Then let Steam update the app.

    Sep 19, 2020 at 1:25 PM
  8. Woodee replied to the thread we are now ridiculous!.

    OH NO!!!

    Sep 19, 2020 at 11:52 AM
  9. Woodee replied to the thread Import tracks to 3d max.

    This is a discussion, not a fight. While the principles of track modelling in theory hasn't changed, you still have to put a lot more...

    Sep 19, 2020 at 11:32 AM
  10. Woodee replied to the thread [RELEASED] 1953 BRM V16 MkII 1.5l twin supercharged sounds by Spitfire1 with O.R.M. 3ds and partly p.

    The online tools can generate them from the original tyres.

    Sep 19, 2020 at 11:28 AM
  11. Woodee replied to the thread Import tracks to 3d max.

    I suggest you read up on dev guide docs and find out what new things have been added and features required for tracks now. Big change...

    Sep 18, 2020 at 9:39 PM
  12. Woodee replied to the thread Import tracks to 3d max.

    Well you don't have to use it then ;)

    Sep 18, 2020 at 4:43 PM
  13. Woodee replied to the thread Import tracks to 3d max.

    I think they will be providing source files for it so reverse engineering won't be needed?

    Sep 18, 2020 at 4:05 PM
  14. Woodee replied to the thread Targa Florio WIP.

    Real bumps and not low mesh bumps ;)

    Sep 18, 2020 at 4:04 PM
  15. Woodee replied to the thread Targa Florio WIP.

    Some of us are gluttons for punishment don't ya know ;)

    Sep 18, 2020 at 4:02 PM