Recent content by wizzfactor2

  1. W

    I can't see any gMotor material in 3DS Max 2012

    Thanks for that. Ive found that when you upgrade the computer, this issue can happen, usually because the user index has change slightly. So the work around is to go to the "Customize" - "Configure User Path" - "External Files" and delete the displayed files that it is attempting to select...
  2. W

    gJed Keeps Crashing.

    You can still use gJed but only with RF2 DX9 shaders :)
  3. W

    I can't see any gMotor material in 3DS Max 2012

    For the benefit of others who may encounter the same issue, How did you solve it ?
  4. W

    SOLVED dx11 start/pit glows

    I hope the recipe in the cooking is upgrade gjed :)
  5. W

    Pit Exit Worker Animation

    I use 3DSimed, a lot easier :)
  6. W

    gJed Keeps Crashing.

    That is sad to hear. Will there be another editor for DX11 ? If not then they have screwed us. Ive been a follower since Sports Car GT and created my first track back in 2000 for the said game. They will loose a few followers over time if this is the path they want to go.
  7. W

    ISI Track Assets into Modders Track

    That version is my version modified for RFactor2 :) I created it over 10 years ago for Sport Car GT then converted it to F1 Challenge. Have a look at it on youtube; https://www.youtube.com/watch?v=wLZOKKdCKEQ Im making a new version :)
  8. W

    ISI Track Assets into Modders Track

    Okay thanks. Yes I can keep a list not a problem :)
  9. W

    ISI Track Assets into Modders Track

    I am creating the Adelaide track. Am I allowed to use some of ISI assets in the track ?
  10. W

    Track Example

    To me it look right in Max, no probs there. Open it in 3D Viewer will show similar to RFactor2
  11. W

    At ISI

    I like slow, RF2 was going to fast for me, but seriously guys you've done a great job, words cant express how much I/we appreciate your dedication and the immense pleasure you've given to the sim racing community. Keep moving forwards and Rock on :)
  12. W

    Once again no working tree billboards

    Ive re-edited Luc post, Hope you dont mind. I'm using Max 2010. It appears that different versions may have different outcomes. So Luc's best piece of advice he can give is to Export a test object with all base tree instances and check that it is working, before distributing hundreds of...
  13. W

    Once again no working tree billboards

    Okay after doing the above, it orientated the way it should, but was drawn high up in the air. So I did a Reset XForm and all good now, thanks for your help :)
  14. W

    Once again no working tree billboards

    Ive done that and its works just upside down. I Will try your poly orientation and uw remap thanks
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