Recent content by TonyRickard

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    AI cars/competitors behaviour

    There may be crazy things a human online competitor might do like driving the wrong way or wrecking for fun but not really something real race drivers would do other the occasional brain fade, payback or be just plain aggressive. I'd rather not simulate the bad aspects of online racing behaviour!
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    Can someone please explain the AI drivers tyre strategy?

    No, I just want to be able to run a 25 lap or so race in a 1988 F1 at Monza car without the AI pitting a couple of times...
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    Can someone please explain the AI drivers tyre strategy?

    Rather than start another thread, is this still the case?
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    Rfactor2 The VR thread -settings & tips

    I think this is a valuable and helpful thread. Adrian has put his time and effort into trying various settings in VR and reporting his preferred settings. Others can and have added to it such and the first post has been updated to reflect this. Once working nicely (and the performance updates...
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    Rfactor2 The VR thread -settings & tips

    I dislike huds in VR, a real immersion killer. I prefer the displays to be integrated into the dash. Works great on say the Flat 6 mod which shows the laps and position on the wheel display. I little trickier with historic cars but I would still prefer a bolt on display option attached to the...
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    Rfactor2 The VR thread -settings & tips

    I agree, the car selection has a big effect. I have been running a full grid with 25 AI using the F1 1988 mod with a i7-5820K and 1080 (not Ti) and the performance never dips. This is with post processing at low and shadows at medium, most other things on high.
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    Formula 1 1988 released

    The March-Judd 881 car is my favourite sim racing car right now. I just had to get over my aversion to its colour scheme!
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    Released DX11 and VR Open Beta, Is Here!

    There are a bunch of cars in AC & iRacing I don't really like, all produced by the developers and cars that I do. I am not really sure if that matches the preferences I would have driving the real things just some things seem to work for me better than others. I think that kind of works for mods...
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    FFB: RF2 VS Assetto Corsa

    You might be surprised! I have an OSW not even cranked up to full power and if I select the auto setting in iRacing (max setting without clipping) in say the Nissan it is a serious workout and a spin can rip the wheel out of your hands.
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    Released DX11 and VR Open Beta, Is Here!

    Surely that is the nature of an open architecture though? People will have their own opinions of ffb feel and mods will have their own little followings. It is a bit like the multitude of "real" ffb settings posted where people can fiddle with parameters to create an almost infinite number of...
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    FFB: RF2 VS Assetto Corsa

    Richard Burns Rally with the Next Generation Physics mod.
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    FFB: RF2 VS Assetto Corsa

    I think the point is that these sims have been designed with an aim to be as close as possible to a 1:1 simulation of the steering effects of the real cars. The fact that most wheels have to scale that back to avoid clipping doesn't really change the design approach. AC added some additional...
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    Rfactor2 The VR thread -settings & tips

    I find VR for all racing sims much less of a strain on the eyes. I think it is a bit counter intuitive, people liken VR to sitting too close to the TV, whereas the focal distance is the key not the closeness of the screen that matters.
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    Rfactor 2 just starts once / FFB sometimes missing in game

    When you exit the launcher also exit SteamVR so it will work next time. There seems to be a bug when the launcher starts with SteamVR running, at least for me. This always works for me: Make sure SteamVR is not enabled Start the rF2 launcher Start SteamVR manually Start single or multi player...
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    Formula 1 1988 released

    Tried a few races in VR and this mod is simply fantastic, performance and visuals are great plus you can even stand up and look around the cars. Amazing experience and the sound through the Rift headphones is so immersive. Can't praise this enough!
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