Thanks.
Great, Thanks This leads me two questions: If the skin does not have this texture that happens, it is loaded a standard one? These textures to...
ok, thanks. It would not hurt as a function, whatever car occupies the garage, the pit wall takes the color and the team logo.
Hi I have a question with the textures of these objects, it's possible let him load the colors of specific team? if yes, what texture should...
Many Thanks :). Now I start to study your suggestions.
Good suggestion, Juergen :). I try for sure, Let's see what happens.
Hi. I'm already use T1 Shader. I checked the setting of the specular and is set to black [IMG] I have not tried it yet to remove the movable...
No, they have it, prejudice to possible bug gjed. But I do not think, because if I remove the tick to omni, they do not light at all. They are not...
I checked the object several times, no double faces and normal are properly oriented but I never thought to remake the object. I try and tell you....
Thanks :) 20 fewer? maybe a little too much. ok, I see if I can optimize it a little more.
sorry, double
I compared them with my track, the voices are correct. So I'm thinking that ActivationLapDist=4093.3 is wrong, that the track is shorter and the...
Hi, Thanks :) especially for your help with testing and the objects of the FunPark. I also updated the Ferris wheel with fairy lights [img]
New version, 1.5, in the first post - End of both DRS zone is now correct - New boundary objects by Juergen - Redo all the trees, now using rf2's...
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