RTX 4080 here too, runs triples very well at high settings.
Even with high-end Mobo, leaving things set on default (Usually Auto) can lead to serious performance issues. Optimal settings in regard to SSD /...
The rF2 M2 is meant to be challenging. Every sim should have cars that can challenge players of any level. Suggestion: Spend some time in the...
Makes sense. We are playing Racing Simulators, not crash simulators, after all. If combining both physics aspects were easy, developers would...
Yes, at default the ABS may be quite sensitive. That's not so uncommon in other cars either. I also commonly do some fine tuning of both ABS / TC...
It's not hard to see why Sim Developers need to take extended breaks, ignore us or move onto other projects. We sim-fanatics tend to drill down...
Crew Chief is amazing!
There, I modded it for you. :D
By distortion, I mean range compression. It's squeezing the ffb into a smaller (than optimal) frequency range. It brings unwanted results in most...
I have found that forcing the ffb into a smaller range does distort the effects, especially relating to overall steering response. I know it's a...
Those of us who follow Reiza development know to apply some extra patience, thus reducing our disappointment. ;) Also, I imagine the person...
I'm not sure having optimal clipping range is going to be effective with all cars. There may always be some outlier cases, especially where mod...
Yeah, boggles the mind but, every sim has its own issues to deal with. It wouldn't be so problematic if the mirrors didn't revert to the default...
At least in some cases, I know there were mod-cars involved. That's most likely the issue but, I may start fresh with a new player profile, anyway.
Interesting, I've had quite a few cases of being punted by AI cars behind me, even if I yield to let them pass. They seem blind to player car in...
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