Yes, it works fine with T1 and some other shaders, with T1 of course it's tinted the color that the vertex paint is but it shows up fine.
No, everything should be fine there. I'm using the same .blend file as I was when everything worked. I tried making a new test one too and that...
Thanks for the quick reply, but as far as I can tell from looking around in blender (the alpha being less than 100 was the first thing I thought...
Wow, I can't believe it's been this long since I last posted here, but real life has calmed down a little and I'm finally back to working on my...
You can preview road conditions like rain, race groove and marbles with the viewer application in your ModDev folder. Once you open up the .scn...
Well I tried posting this a few days ago and it said 'awaiting moderator approval' but it never showed up here, so here it is again. I got basic...
Of course I got it to work less than a half hour after I asked about it, but I got it to work: link All I did was duplicate the UVs I had already...
Thanks Nuno, I'll try that soon and see if that yields better results. At the moment I'm only using one UVW channel, which from looking at...
That worked, thank you! A very basic version of my test track loaded. I used the same basic oval with grass on either side I used before, but went...
Hi everyone, Maybe I haven't been looking in the right places or maybe I'm just an idiot, but I've spent almost the whole day today trying to...
Separate names with a comma.