512X512 is sufficient for the new UI. (The reason some older content uses 1024X1024 was because that old car picker gizmo had a larger maximum...
Both windows should be displaying the *icon.dds file. The multiplayer car select window using the *smicon.dds is a bug that will fixed in the...
What car are you seeing this with? Some cars are set up in a way to disallows refueling (the Formula Renault 3.5 for instance).
Thanks for the info. We've found a bug in 930 with virtual vehicles when the server is set up for mixed class races that can result in a crash....
There is a playerfile parameter "Drive AI Physics" that when true will let the player drive with the AI physics when toggling AI control in Mod...
It's not a toggle. But yes, it should have some kind of UI confirmation of what is happening. This thread prompted a conversation with another...
looks like the full comment got cut short. Here's the full text "Now doing limited loading of rcd files from location components so that track...
Thanks for the information. A fix will be in the next update.
Is this consistent for every HUD he uses? Does he have any HUDs besides the standard default HUDs installed? What car & track components are...
Thanks for the reply. I'm afraid that in cases like this, the best option at the moment is to disable skin transfers on the server until we can...
I would be interested in hearing elaboration if it's not too much trouble. I just mentioned elsewhere on this forum that there are two known skin...
There are two known skin transfer bugs in the latest release: 1) the server never registers uploaded skins, so he sends an upload request to the...
Thanks for the info, this will be fixed next update.
Thanks for the information. Should be fixed for next update.
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