Agree, a final version of rf2 with everything updated to 2024 standards would be great to handover to modders. Let`s hope!
Exactly my words... Rather an outdated rfactor2 with many tracks and cars options than a limited Game just for business reasons. Lets Hope s397...
Just seen this thread and I`m also a big rf2 fan. To me its still the best racing simulator for the majority of people besides "rfpro" used by...
Hey Guys, Did I say something wrong? If so, my apgologies here... I Just want to Help to improve the Model. Not more, not less ... Also we can...
Again... I know the real Dallara Prototype car really well (Trust me :)). Only thing I can say is: this behaviour in slow corners is everything...
Hmm okay. How can the BMW be better than the other when they share the same physics? Well, at least you notice the "Understeer" at the BMW....
Im Not at the Sim at the moment. Just try it yourself. Take the car (Basic Setup) at Daytona Road Course with Rubber Preset: Saturated. Drive...
@Nick9320 any ideas to get more grip at the front axle? This permanent understeering in slow Corners makes this beautiful car undriveable. Feels...
Dear @Nick9320, I just tried again at Daytona with Rubber Preset High. Again, thats crazy. I mean it has literally no grip on the front axle....
Hahaha :D:D:D
agree to some point, but I dont agree to the part with "mechanical grip by the tyres." This is just nonsense :) I`m sorry. A Prototype Car has...
true... I had the same experience!
I have driven many different racing categories by myself (Formula Junior, Formula BMW, Formula Renault, Formula 3, GT4) and Im seeking for a...
@Nick9320 just tried it first time. Nice Job guys but one little thing physicswise. In medium or high speed corners it turns in very well. In slow...
hmm, ok. So to sum this up: Correct FOV is to manage the right size of all the objects?
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