Recent content by Marco Boy

  1. Marco Boy

    [SOLVED] Matcher Status: Not Connected to Steam

    You're right, but when I start to have the problem No connected to Steam i began to try something like everything, till to install Steam and connect to it, and when I did it the server connected to Steam This is the first thing I have done (like first post said) and was the last like my last...
  2. Marco Boy

    [SOLVED] Matcher Status: Not Connected to Steam

    Thanks readpg but no, i did not use the Steam Command dedicated server and I never had any installation of Steam on server machine. But server remain not connected to steam long, also if i run it as administrator. I reinstalled a fresh OS and new steamcmd and new dedi... nothing.. i try DMZ ...
  3. Marco Boy

    [SOLVED] Matcher Status: Not Connected to Steam

    good idea just tried but no, same issue "Not conncted to Steam" PC is on DMZ, Windows Firewall is ok.. really.. the problem is only Steam connection related If we are connected the server is OK, if we are not connected to Steam with a user that own the game.... tha server say "Not connected to...
  4. Marco Boy

    [SOLVED] Matcher Status: Not Connected to Steam

    of course yes.. and it works normally for other users...
  5. Marco Boy

    [SOLVED] Matcher Status: Not Connected to Steam

    Hi all, recently we move our own server, in my home to a new machine running windows 11. Because of we have no much to 'port' from the old server we follow the istrution to install a new dedicated following this guide step by step (...
  6. Marco Boy

    Installazione mod

    dal workshop le puoi sottoscrivere e non scaricare, in questo caso dovresti trovarle direttamente installate all'avvio del gioco, se invece sottoscrivi una mod con il gioco aperto devi riavviarlo. Per installarle a mano devi prendere (scompattare o scaricare) il file .rfcmp e spostarlo nella...
  7. Marco Boy

    Moving vehicles in the AIW editor

    it happens only when the mouse arrow is phisically on the menu, move it away from it and you can use the dafult keys without any problem ;)
  8. Marco Boy

    problema inspiegabile visuale

    ...ma niente niente sei con la demo??
  9. Marco Boy

    problema inspiegabile visuale

    ..nel launcher permi sull'ingranaggio a sinistra (terzo riquadro dell'alto, sotto il gestore delle MOD) e poi su Video Setting, in Video Settings trovi, tra le altre' le impostazioni per lingua e c'è anche l'italiano
  10. Marco Boy

    Converting a track from rFactor 1 to 2 - I really have tried.

    ..it could be something wrong in the DXT5 format of the DDS... in the texturer vbrowser windows of 3DsimEd select the DDS and press the ->DDS button on the right... (usually it works but in case not try to save it a TGA or BMP then reload it and save it again as DDS DXT5...)
  11. Marco Boy

    Released Latest Build Update rFactor 2 - 1.1116 Now Available!

    ok guys, forget it, yesterday (i don't know why) rF2 was not updated at 1116 version, today it is ok and to find the "cut" keywords you muas start the game in single player at least one time BTW Thank you all
  12. Marco Boy

    Released Latest Build Update rFactor 2 - 1.1116 Now Available!

    ...good news but I didn't found the entry in my player.JSON file neither when I made a complete new one. Really I need an help, thanks...
  13. Marco Boy

    SOLVED Damaged - Mod

    thank you.. ;)
  14. Marco Boy

    SOLVED Damaged - Mod

    ....ahhhhhhhh incredible... In the root of rFactor 2 there was an installation of the car (all the mas and the mft file) like I wrong the destination installation I manually deleted all this file and it works perfectly. I'm sorry.... forget me anf this NO-PROBLEM :oops::rolleyes::oops::rolleyes:
  15. Marco Boy

    SOLVED Damaged - Mod

    ..this morning (Italy time) some driver of the league have been joined the server successfully so that it is only a problem on MY PC... I tried to delete the pkginfo.dat but nothing. Bernd: I use only virtual mod and the car and the track are not on the server because I use the ModManager site...
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