It is my feeling in October, in May I had many frustrating stability issues and I stopped using LMU. They are many little things improved,...
We are under estimating AI. Prompt to chat GPT : "please code RF2 eliminating the bugs of the current version, improving graphics, sounds,...
Thanks a lot, great track, a joy to race. Cheers.
In my view the main blocking problem to the evolution of RF2 has been the huge existing base (content, tracks, cars, official, and mods). An...
Can only confirm pilAUTO message. I would add that if you work often with files (I believe you are or were involved in modding), that the new...
What is making very difficult and expensive to improve RF2 to lets say RF2+ (yes, when you try LMU you clearly see how outdated is RF2, even...
With your deep knowledge of the sim business and software development I am surprised that you didn't create a company to develop Rfactor 3 +, your...
Yes, but what is mainly felt in the steering is the aero load as you take fast curves. I was driving with 85 % global FFB on a G 923, I was able...
Tried driving HY, they are fast, fun, very challenging to drive, and murderous on cold tires. If you struggle with the beasts don't run on a...
I agree with Stonec default graphic settings give a poor idea of the game. Other than the known issues, I think it is very promising (sound,...
Thanks a lot.
After forcing RF2 to create a new player.json everything works fine, GTE no longer use the blocking line when lapped. Didn't see it immediately...
I ran the race with default value of 0, AI defends by using the blocking line, which is right, but lapped cars shouldn't. Lapped cars shouldn't...
It was with Le Mans 24 HV 2020 opponents, AI = 95 %, AI agression = 25%, AI limit = 25 %. At the end of the first straight the cars take to much...
"Game Options":{ some lines later "AI Logic Override":0, "AI Logic Override#":"use bitfields to disable certain AI behaviors. 1= blocking...
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