Recent content by krivjur

  1. krivjur

    AIW (AI Path) Creation Tutorial PDF

    Garage spots can be on area where no corridors have been laid out. I just tried moving them around quite far away (about same as Doug's pic) from garage path and AI seemed to find garage path. Not optimal but at least working. The actual corridor lines around garage path on his pic seem wrong...
  2. krivjur

    AIW (AI Path) Creation Tutorial PDF

    Is the max distance for gararage spot to garage path defined somewhere? I know with GarageDepth you can alter the distance before AI starts to look for garage path, so I'd assume with high value, the garage path could be further away (IOW the "look for garage path" distance should be offset by...
  3. krivjur

    Rf2Rift - rFactor2 Oculus Rift Plugin and Tools

    After Ignition 3.7.7b1 you can turn off the tracking in HMD-Head Tracking and sensor should be free for the rF2Rift plugin (no need for rF2RiftOccupy anymore). Seemed to work fine for me with .plr altered like in OP. If Vittorio implements the re-center (but not re-calibrate) functionality, it...
  4. krivjur

    FIA Formula Two Williams JPH1B Released

    Agreed. Still trying to find the best compromise for CSW. I'm now trying lowering the steering effects strength from 10000, to clip the harsh bumps out some, but not loosing any sharpness on low end. Of course need to avoid using too high multiplier to not get close to the limit on normal cornering.
  5. krivjur

    Spot the issue from .pm file

    Good catch. I should mention though that Suspension Editor fails to load the .pm even if you just put "//" at the end PhysicalModelFile line on .HDV. Probably stems from the fact ISI made HDVs never had a comment there.
  6. krivjur

    Spot the issue from .pm file

    I tested it quickly and seems to open fine when saved as ANSI (UTF-8 is also fine, but only without Byte Order Mark, so normal Windows notepad won't work). I'm using Suspension Editor v2 build 20. Used GTR .HDV as base and only changed the pm name there.
  7. krivjur

    FIA Formula Two Williams JPH1B Released

    Gave the car another go with default setup (540 on wheel, 20.7 lock) but with FFB disabled from wheel. Picked up 1.5s on PB Mills Inner Loop C on 6 laps (prev 1:01.5). On Palm Beach ~1s improvement (prev 1:08.0) on 7 laps and I have a lot more laps there, 50+ on default setup. Just so much...
  8. krivjur

    FIA Formula Two Williams JPH1B Released

    Not sure if those slip ratios are correct, quite a lot on straight line, flat throttle (I assume +100% is locked here).
  9. krivjur

    FIA Formula Two Williams JPH1B Released

    Yes I agree, but there isn't enough data exported currently to calculate slip angles. On initial loading yes, they're the opposite (eg. steer to -ve, steering force goes +ve). But you can see on my screenshot that the force changes to reverse sign even while steering angle is kept the same. I...
  10. krivjur

    FIA Formula Two Williams JPH1B Released

    Yes, I know but I think it doesn't work on all browsers, like IE. If the forum would make it a link as well when it scales it'd be better.
  11. krivjur

    FIA Formula Two Williams JPH1B Released

    Well here's a lap around Mills Inner Loop C with default set 540 range 20.7 lock, lap time 1:01.5 which is roughly same as yours. You can see the Steering Arm Force tends to reverse at lower speeds. There was some understeer at the last tighter turn with lot of lock, also the very last turn was...
  12. krivjur

    FFB - rF1 vs. rF2

    Here's the link to the plugin: http://isiforums.net/f/showthread.php/7546-rF2-Pedal-Overlay-Plugin I didn't use the stock FFB long in rF1 (went to RealFeel / Leo), but what I think the Full, High, Medium and Low settings did, was just set which effects were used. You could've used "Full" and...
  13. krivjur

    FIA Formula Two Williams JPH1B Released

    When thinking about clipping you can ignore the bumps, most of time they're just rapid jolts, you don't need to feel the magnitude difference in them and they clip the output with almost any reasonable multiplier. Tested Mills InnerLoop C, even with 1.00 FFB multi the feel is pretty dead with...
  14. krivjur

    Pedals overlay

    Good idea, it's bit like on NetKarPro, although I think that one only worked if you clipped.
  15. krivjur

    Fanatec owners: Let Fanatec know we want "vehicle set" to work

    Yes, I know. I meant I can't say if it works even for Logitech user physically on my described situation. ;) As you probably know, the new site had some issues, due load at launch and maybe some bugs as well. I don't think Fanatec is completely ready to start selling to Austraia yet...
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