917K didn't run with stiff suspension, 512S did. The latter also understeered like a truck (ask Derek Bell).
Tried 512S today. I hope someone can make decent onboard sounds for it... When revising the physics, please check the suspension geometry, because...
Why the fake names when it is not a paymod? No comprendo.
Well, you did. Chosing dx11 beta was obviously a mistake, and now that I actually have the latest version, the option is there indeed. Thanks for...
Latest, reinstalled the game a couple of days ago. E: Hmm, wait a minute, I had chosen dx11 beta. That might be the problem.
Thanks, but it isn't there, and that's the problem.
Hi, This is driving me nuts. There supposedly is a "stabilize horizon" setting (for VR), but I can't find it anywhere, not in-game nor in game...
If you're interested in real suspension geometry for the Sierra RS500, I could do it for you. Even a total physics overhaul, if preferred.
Bazza's physics have always been trash, especially suspension geometry.
I raised mine to 3.9 and it is an improvement, unless it's all placebo.
..and if one knows what one is doing, it is quite easy to tune out excessive torque steer and general twitchiness.
Yup.
It's called torque steer.
Ok, after praise a little bit of criticism. Looking at the 917 default setup, the ride height is below the minimum allowed at the time (10cm), and...
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