Recent content by hitm4k3r

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    [REL] MAK-Corp Group C Community Update

    Hello, first of all thanks for your interest in the mod and the updates. Sadly I haven't come around to do anything the last couple of months since I have been busy finishing university and working 40 hours a week infront of a PC. So I hope you can understand that I haven't spend alot of time at...
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    [REL] Porsche 911S

    The discussion about if AC is the sim of the decade is obviously very subjective and everyone will find a different answer for it. What I see very critical in that regard is that people more and more come up with the idea that sim racing titles need to be gamified to a point where the...
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    [REL] Porsche 911S

    First and foremost thanks a lot for your continiued effort on the car. This is moving into a very good direction now and I will try to give you some feedback later during the week when I have more time fore testing. Regarding your thoughts about the general development of this genre: The two...
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    AMS 1.6 ...

    Don't get me wrong, I really appreciate your help and have tried different FFB profiles allready. But using a different FFB file won't suddenly transfere physics and if it does, then there is certainly something underlying wrong with the title. I have no idea how people come to the conclusion...
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    IBL tire shader problem and rimblur transparency problem

    From my POV and seeing those cars driving live you only see the spokes really at slower speeds - like bysicle speed. I would be very carefull with photos as it allways comes down to the exposure time how much you see the single spokes or not in a photography or the camera speed and monitor...
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    AMS 1.6 ...

    This is not a FFB issue. FFB is ok and decent enough for me. The problem is the hovering of the cars wich is still a big problem. I have been running PC2 in league racing and this is very similar in how the cars react if you push them to the limit. They simply aren't connected to the tarmac as...
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    AMS 1.6 ...

    I've tried the update and started with the 992 GT3R at Daytona. Exited the pits and instantly felt the floatiness. So I thought, let's whipe it and start with a fresh install as maybe there might be something corrupted on my end. If my daily car with soft suspension was that floaty I would...
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    [REL] Porsche 911S

    Thanks for your answer! :) So I must have missed a few things or mabye I messed up my key bindings. As you said, I think the car needs some getting used to. I remember seeing a documentary about how the 911 was created and the first versions of the car were undrivable in a straight line IIRC...
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    [REL] Porsche 911S

    After a surgery aswell as finishing my final thesis and some time off from sim racing I finaly got around to test all the new goodies that have popped up over the last couple of months. Don't be dissapointed if subscription numbers are low. If the mod is good numbers will rise and the most...
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    Bring back (+ or - ) part of LMU improvements to rF2 (ONLY most profitable for users + MSG)

    I sometimes read statements like yours and I wonder how people meassure these things. What exactly means "development of gMotor engine was slow"? For the fact that we got a rewritten graphics engine with a new rendering pipeline, a new sound engine, new netcode for LMU, new webbased UI...
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    Bring back (+ or - ) part of LMU improvements to rF2 (ONLY most profitable for users + MSG)

    I hope I don't sound disrespectfull for saying that but it happens with pretty much all moddable titles at one point or another that certain things that were deemed difficult by the developers get implemented or improved by people in the community. One explaination for this is that modders...
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    [REL] MAK-Corp Group C Community Update

    Thanks alot for the report and I am glad that people still enjoy the cars. I can't promise anything right now as I am still very busy, but I might take a look so that we can maybe pack another update for the final months of the year. ;)
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    Bring back (+ or - ) part of LMU improvements to rF2 (ONLY most profitable for users + MSG)

    Manta I generaly see you as a very sensible person with enough intellect to have a reasonable discussion. What I don't get is, that you simply can't believe that LMU is differerent eventhough people tell you that it is - people who have spent enough time with both products - or that you throw...
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    Bring back (+ or - ) part of LMU improvements to rF2 (ONLY most profitable for users + MSG)

    Guys, this all feels a bit awkward and it's the same trouble that we see on OT/RD. Why come people who haven't even tried the games to their very fast conclusion that LMU is just rF2? I read that alot and it's a pretty uneducated guess if you ask me. Lazza allready explained it allready and it...
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    Why is AC more popular than rF2 in terms of modding?

    All this talk about slip angles to discuss why AC modding is more popular just blows my mind ... I guess eventhough I would surely rate as an rf2 fanboy I spent quite a fair amount of time with AC and most other platforms to know that you can get away with even more extreme slides and slip...
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