[ATTACH] WIP update, the RE40. This one is proving challenging but I'm loving the results so far...
F1 Legends Carset WIP update A progress update. Honestly, I want to round the set out with five or six more cars but I'm not sure what else I...
Felt the need for a photoshop project again so I'm going to add a few more to the F1 legends skin pack. (WIP) [ATTACH]
http://www.mediafire.com/download/7ywo639g6cy57ez/Legendary+F1+Skins+V1.11 Enjoy!
If it has been removed it's likely that ISI just weren't satisfied with it and wanted to bring in a better model at some point. Whether that'll...
It's commonly reported and believed that cars beyond the slip peak are harder to recover in rF2 than in real life. True or not that'd likely take...
That looks like your CPU being overloaded, unable to handle the physics. Graphics changes won't fix that. Might be just that your CPU isn't cut...
Definitely not a feature of most cars considering I've added 22 cars to Formula ISI. Is it a matter of giving them one team/manufacturer name or...
V1.11 Uploaded - All previous files and previews have been superseded. Various fixes, tweaks and changes have been made. The set now includes:...
Okay, in the next two to three days I'm releasing a tweaked version (fixes around cockpits and a couple of other minor issues) and adding the:...
...yeah, I'm not doing this. Go find a pointless argument elsewhere.
"Feature complete" as in containing features promoted up to release would be a good start. Add in to that extant but partially finished (or...
...uh, no, the software is not feature complete so my statement is accurate. You don't have to care they're not there yet but they're still...
RF2 is definitely a compromised product right now and that's why I'd honestly be against going too far in to dirt physics. There's not a huge call...
F1 Legends Skin Pack V1 Here's a first upload of them, including a readme with redistribution notes and a list of (the very few) known issues...
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