Recent content by Felix Schendel

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    [REL] Oschersleben 2023

    @Heikki21 thanks for the update!
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    [REL] Oschersleben 2023

    Hi Heikki do you have some news? The last videos on your YouTube channel looked very promising. Can't wait to drive your track :)
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    Seb trolling German reporter

    It's sounds more like a german reporter to me but yeah this one is funny ;)
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    place CornerWorker and Move and rotate

    Did you reset the pivot after you moved your object to (0, 0, 0)
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    place CornerWorker and Move and rotate

    The method described in this thread should work 3DSimed - creating and placing objects...
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    place CornerWorker and Move and rotate

    Yes, depending on the 3D software you use different steps are necessary.
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    [REL] Bayro M Hybrid V8 by Advanced Simulation and UnitedRacingDesign

    @Nick9320 can you share the template for the liveries with us?
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    [REL] Ferrari 499P by Advanced Simulation and E-Racing Series

    That happens if the skin pack is made wrong. Don't do an update on an updated version. This means mostly don't update the uneven version numbers. Unfortunately people still suggest to do so.
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    Gmotor 2 Error - Multiplayer Custom Skin BMW M4 GT3 error

    There is a character limit for skin file names. I'm not 100% sure how many characters are allowed. But it's something about 13. So BMW_M4_GT3_TEST are 15. Try to reduce the characters of the file name for the dds.
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    Rennsport (Game) use physic construction from rFactor2

    I'm no expert in this case but as far as I understood they licensed the ISI Motor Engine from ISI. Which for my understanding ist the version 2.0 which was used for rF1 and so on. ISI Motor Engine 2.5 is the one which is used by rF2 and which is the one which belongs to MSG and can't be licensed...
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    New ABS Features

    Did you check this guide? https://docs.studio-397.com/developers-guide/car-development/car-physics/using-the-new-tc-and-abs-options
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    SOLVED Substance Designer - create PBR Texture

    I have never used the "Base Material" Node. So maybe there are some options to adjust the output to get a Normal map or to identify what parts should be used for which for the metal roughnes. I use the bake function of Substance to get a normal map. The same goes for the roughness and metal...
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    Track working in Dev but crashes in client...

    I'm not sure if this is the problem but could it be that you missed to pack the xSector2.gmt to the mas files? I found this entry in your logs 55.45s steward.cpp 9043: No sector 2 poly found Another error could be the AIW file 53.81s JNITrackInfo 104: getCurrentWaypointsForTrackSelect...
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    Intel vs Nvidia DDS Plugin

    Have you checked this one? https://docs.studio-397.com/developers-guide/general-reference/dds-export-file-formats Maybe the Nvidia plugin doesn't export as sRGB Besides this the intel plugin works faster for me but I haven't checked the Nvidia thing for a while
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    Nordschleife wrong visgroup J (512) for day only for signs

    I found 2 signs with the wrong visgroups assigned. The first one is at Schwedenkreuz the km 5 sign on the right side which is visible at daylight but not at night. Day: Night: The second one is before Bergwerk. The triangular shaped ! red sign on the right Day: Night:
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