Recent content by Essemo

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    rFactor 2 Build 860 Now Available

    Since I installed build 860 I've been getting an error message when I start up the game. It says that I don't have sufficient video memory (under 512 mb) but then it lets me start the game anyway and it usually works OK except sometimes when I try to load Monte Carlo or Spa when it gives me a...
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    [REL] Longford 1967 v1.0 [2018-08-15]

    Yeah, I think I'd put myself in that category too! My experience with tracks is limited to conversions and the odd enhancement for private use. Thanks Woochoo for your response. I hope you find someone to help you with Lobethal but thanks again for your great work on Longford, it's much...
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    [REL] Longford 1967 v1.0 [2018-08-15]

    Hi Woochoo, Just wanted to say how much I love driving on your Longford track and to thank you for the great work you've done to bring it to life. Also was wondering if you'd consider releasing your Lobethal track as a WIP for others to work on? I'm from Adelaide originally and would love to...
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    Build 660 Released

    I solved my problem with Dev Mode and my tracks not loading. It turns out there were some lines in my SCN files that needed updating. Everything is working now. My thanks for your help to everyone who responded to my question.
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    Build 660 Released

    I have the track files in the same folders as before the update. They were loading OK before the update but not now, so not sure of the problem. When I try to load the track, the loading screen comes up for about 1 second and then it crashes to desktop without displaying any error message. That...
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    Build 660 Released

    Are you referring to the SDK_660 file? I downloaded that and installed it but still no luck.
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    Build 660 Released

    I've been out of circulation for awhile so not sure if this is the right place to ask this question or if it's been dealt with elsewhere. Since I updated to Build 660, I've been having trouble with Mod Dev. I had a few tracks in there that I was working on but now I can't load them anymore...
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    [WIP] Holden HQ Racing by FTRRacing

    My first car was a 1971 HQ. Can't wait for this one.
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    Odd AIW problem (conversion)

    Hi Jorgen, sorry I haven't responded to your question for such a long time. My wife has has just given birth to a baby girl last week so not much time for me to sit on the computer at the moment! The track I have been converting is Dallas Fair Park, which I converted from GTL to rFactor some...
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    Odd AIW problem (conversion)

    Thanks ethone for your long response. Sorry if I haven't been clear in what I was saying. My comment about the x-objects was just in relation to the VisGroups setting, not the objects themselves. I tried with and without the VisGroups setting and it made no difference. I did not try to run the...
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    Odd AIW problem (conversion)

    No VisGroups setting on the x-objects but I tried it with and without them and it makes no difference. The AI has their sectors and lap times recorded in a race but not in qualifying, even though the laps themselves are still being counted. I'm not getting any disqualification messages anywhere...
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    Odd AIW problem (conversion)

    Perhaps I can jump in here too? I also have an apparent AIW problem with a converted track. I can run a race with AI perfectly, in that they run the fast lines and enter and exit the pits with no problems, but if I run a qualifying session before the race their lap times are not recorded even...
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    [Released] Toronto 2007 v0.9 by iDT Simulations

    I've downloaded the track but can't seem to extract the contents of the file. I just get a corrupt file message. Any thoughts?
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    Use of skyboxi in rFactor2 tracks

    Thanks very much for your reply and information, Jorgen. Much appreciated!
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    Use of skyboxi in rFactor2 tracks

    I've converted a few tracks from rFactor1 and put them into the ModDev area. I know that you can't use the old skyboxi objects in the converted tracks but my question is do you really need to use them at all? Most of the tracks I have converted thus far are flat tracks or street circuits where...
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