Hey guys So I've been working on a new track build for a while now and basically have it complete however when I package it up for the full...
This just confuses me even more because I too was using an XBox controller in that last video but even if I assign movements to the keyboard or...
It is not actually camera related per say or controller related there is a clear loss in function between modes, I have made another video...
Yes correct. As displayed in the video all controls work fine in replay mode but not whilst live (which you need to be to generate new cameras)...
Still having these issues in every build since the Q2 update - RC, standard, dev mode, single player etc etc etc regardless of assigned...
Can anyone else replicate this issue?
Tried again this morning went as far as deleting the userdata folder so it would auto generate a whole new set of files, unplugged all...
Hey guys Don't know if this is just my issue or a common one as I have not seen anything posted about it but is anyone else having issues with...
We've been running dirt based content in rf2 for a number of years now so it's totally possible albeit a lot of work, in fact we've just finished...
No worries man and good luck with the mod it's good to see someone else trying their hand at dirt content for rf2 ;)
its because your internal faces and external faces are too close to each other and or using the same vertices with the same texture applied, so...
Agreed watching with interest ;)
This is actually something i've wondered myself as it appears to be the only way to control the volume of dust and colour etc on tracks as the TDF...
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