You're not focusing on it, but the padding of the helmet and such is always visible. Especially from motorsporthelmets which have a very small visor.
Like I said, the growl is the same as the real GTR. You have to listen beyond that, there's where the problem lies.
Agreed Good to hear I'm not the only one tending to miss upshifts because of the sound on this car! :)
Hi, I've been liking the new GT cars quite a lot, the only thing that bugs me about it is the engine sound. Real GT-R Ingame It's not...
Agreed, it would be nice to have this included.
I can confirm that enabling HDR in the CONFIG.exe works, enabling it INGAME makes it look washed out.
Looks like it's modelled a bit then, doesn't change that there's something off with the lightning in the cockpit offcourse.
I definately like the idea of having this sound sample to simulate the sound of dirt and rubble under the car. However, at the moment it's quite...
So I've been thinking about how the lightning works in cockpit view when there are cars with headlights on driving behind you. 1. The LCD...
I really hope that these are just placeholders considering that some work has been put into letting the pit feel more alive.
Same problem here.
Not only curbs, happened a few times during a practice session at Mills mid corner.
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