@wmann thanks fantastic report. I'm going through some testing with your files, did you recently switched from the old UI to the new one? This...
Hi guys I have the following question for you to help us repro/fix the issue: the screenshots that you posted are in VR, is it happening also in...
@AirplaneRider @yashiman @Alexandr Meshkov @geepee and to all other people having stutters, can you try removing ALL the 3rd party plugins and...
@GrimDad , from what i understood you have some issues in Les Mans that are solved by clearing the shaders in the directory...
We merged the changes from public-test to our master branch, so for the moment public-test and default branch have the same build ID.
Build update ID [3791195] : - Addressed some changes that caused issues. Let me know if the build is ok for you now. Thanks [SPOILER]
Build update ID [3788578] : - Improvements to main thread , FFB thread and CPU load @Davvid you can take a look to see if the idle CPU usage is...
@Davvid thanks, your log shows that everything is ok. We are using a little bit more of CPU resources when the physics load is lower in order to...
@Davvid I can't open the link for the log you attached in your post
Build update ID [3785112]: - FFB thread improvements. @Davvid tells us if your CPU usage is still high with this build. We are probably going to...
@Davvid 1) can you post your logs? 2) where are you getting the cpu utilization info? from windows task manager? is the cpu utilization increased...
@pablos , yeah replay playback slowdown are a different issue. Your logs showed some spikes while recording the replay, let us know how it goes...
@pablos , thanks can you give us some detail on what happened? Also, your system specs would be useful. From the logs it seems that replay...
Build update ID [3782463]: - Internal changes to physics timers. We are probably going to merge the changes so far with our master build so let...
@Yoeri Gijsen if you join the public-test branch there the RealtimeLogging is way faster you shouldn't have any issues.
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