Are Replays important?

Discussion in 'General Discussion' started by slatanek, Aug 31, 2019.

  1. Filip

    Filip Registered

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    Maybe waypoints is outdated method nowadays with more storage? Is there any problem in iRacing with big replay size?
     
  2. Filip

    Filip Registered

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    Replays are learning tools too at least for beginners like me.
     
  3. buddhatree

    buddhatree Registered

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    I'm confused by this thread. rF2 replays are top notch. You can see everything physics-wise (suspension travel, chassis flex, tire deformation, etc). Especially in slo-mo.

    I'm assuming everyone has their replays on "Full" and not just "High".
     
  4. Nielsen

    Nielsen Registered

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    Either you are not serious or you didnt get the point.:cool:
    The way of "recording" the replays in NR2003/iRacing and all the gMotor game derivatives is two completely different worlds.
    You cannot get a simple waypoint saving system to save a "video"ish replay that is later able to display the behaviour of the car as it was when the replay was recorded.

    Just like you cannot reconstruct a holiday journey in Venice by replaying the GPS record of the waypoints you have been walking.
    Even if the GPS have 4TB of storage:D

    EDIT: Changed "to Venice" to "in Venice":rolleyes:
     
    Last edited: Sep 4, 2019
  5. Filip

    Filip Registered

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    Hmm, maybe you are right but final result is somehow off and looks arcadish, while on other hand iRacing and LFS look lifelike.
    Can't pinpoint what exactly looks wrong. Sometimes I have a feeling as if watching smaller RC cars.
    Maybe what Nielsen said is the reason.
     
  6. Nielsen

    Nielsen Registered

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    Of course it is my good man:)
     
  7. mantasisg

    mantasisg Registered

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    I would have gone for this thread as "are exterior cameras important", rather than replays. Because thats where the fun really starts at watching cars. I always felt fine with onboards here.
     

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