Hi, After the latest update some of the cars (for example, the USF2000) have a weird kind of motion blur that you can see when following other cars. Is there any way to resolve this?
Can you please elaborate? Add some screenshots that show the effect and also share your graphics settings and system specification.
Not in a position to take screenshots right now (Edit: added), but it's the heat haze effect going a little nuts. It manifests as an oval-shaped area behind the car that's smears everything behind it. I'm assuming that's the area in which the heat haze can take effect, and it's going at max intensity across the entirety of it. Setting Heat FX fade speed to 0 in player.JSON is a temporary fix to the issue. Edit: For the record, it does show up in the USF2000 too, but this particular mod was better for showing the effect in a static screenshot.
It seems to affect single, triple and VR with different gfx settings. Have not checked myself, but Formula BMW is affected as well.
There is another thread in the Bugs report subforum with this issue. https://forum.studio-397.com/index.php?threads/semitransparent-circle-behind-each-car.63337/
This bug seems to be back for me when using VR, with the post processing effects on. Is anyone else having this?
Yes, there are several recent threads about it. Put Heat Fx Fade Speed to 0 as per the linked thread above. *Sorry, you already know the fix, I didn't re-read this thread before posting So anyway, yeah, it's happening for some/more people recently, so need to do the 'fix' again for now.