Grass Texture is Black

Discussion in 'Track Modding' started by Slwomir, Jun 17, 2019.

  1. Slwomir

    Slwomir Registered

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    Hello Everyone

    I have started my new track created in 3ds 2017 and managed to create some road and terrain. I have applied materials as per YouTube tutorial Track Dev 04 and 05 and exported to Dev folder. I am able to open this track in gMotor 2.5 Viewer but the grass texture is black. I have used the latest GMT Converter for 3ds MAX 2017. I've also followed the earlier tutorials to create folder structure etc.

    Could you please help as I have read all the forums and I can't find what I am doing wrong.

    Capture.JPG
     
  2. Sergio Loro

    Sergio Loro Registered

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    did you set all vertex color to black and alpha to 99,9?
     
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  3. Slwomir

    Slwomir Registered

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    Many thanks Sergio, vertex color was black but the alpha was 0. It works now :)
     
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  4. Sergio Loro

    Sergio Loro Registered

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    hey!! great to know :)
     
  5. R Soul

    R Soul Registered

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    The last thing you want is black
     
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