Released Latest Build Update rFactor 2 - 1.1112 Now Available!

Discussion in 'News & Notifications' started by Christopher Elliott, Nov 30, 2018.

  1. Marcel Offermans

    Marcel Offermans Registered

    Joined:
    Oct 4, 2010
    Messages:
    645
    Likes Received:
    2,927
    Can you please provide a bug report with some step by step instructions and maybe a screenshot? Thank you.
     
    Damian Baldi likes this.
  2. Damian Baldi

    Damian Baldi Registered

    Joined:
    Jan 10, 2012
    Messages:
    551
    Likes Received:
    202
    Yes, I'll do tonight. I think the problem is different, rim looks black at medium-high speed, but I'm not sure if the second rim is what I see.
     
  3. Alex72

    Alex72 Registered

    Joined:
    Dec 27, 2016
    Messages:
    1,317
    Likes Received:
    992
    So we want S397 to stop updating the new shader system? We want it to look 1990's just so skins doesnt need to be udated? Just checking.
     
    F1Aussie and mr.Sw1tchblade like this.
  4. Eric Moinet

    Eric Moinet Registered

    Joined:
    Jul 18, 2017
    Messages:
    46
    Likes Received:
    11
    Is that normal that, since the last update, using the Virtual Driver procedure to create a car doesn't create a MAS file at the same time? No .mas nor .json files to be complete. Happened yesterday evening with GT3 Challenger's Audi and McLaren M23 (no .json here obviously), only my .dds files are transferred in the Driver Name folder. I don't think I'm doing something wrong but can't state it for sure (worked OK a couple weeks ago).

    Speaking of Driver Name, do you intend to change the limitation of one car/folder with the same name ? I paint my cars for racing online, so I use my name as Driver Name. For now, so far I've used Eric Moinet, Eric Moinet (note the double space), E Moinet. I can continue with Moinet alone and maybe a couple other ones, but then I'll be stuck really soon I'm afraid o_O

    Slightly OT, is there somewhere an helmet template for the Endurance and GTs packs?

    Thanks for the good work done, always a pleasure to race on rF2
     
    Last edited: Mar 22, 2019
  5. Frank Murphy

    Frank Murphy Registered

    Joined:
    Sep 19, 2017
    Messages:
    135
    Likes Received:
    592
    Especially do you want a 3D template or just the 2D template PSD? This is the same like for the other helmets...
     
  6. fsuarez79

    fsuarez79 Registered

    Joined:
    Nov 23, 2016
    Messages:
    544
    Likes Received:
    582
    Virtual drivers broke because they changed the VEH filenames in all cars. Now, my question is.....Was that change strictly necessary? Doesn't look like it to me but I could be wrong.
    Not a deal breaker, but I'd rather not have something broken on each release and the need to update 100 virtual drivers next time if it can be avoided.
     
  7. Alex72

    Alex72 Registered

    Joined:
    Dec 27, 2016
    Messages:
    1,317
    Likes Received:
    992
    I am sure they didnt do it to piss people off. Mistakes happen.
     
  8. Eric Moinet

    Eric Moinet Registered

    Joined:
    Jul 18, 2017
    Messages:
    46
    Likes Received:
    11
    The 2D .psd please. I can't see any in the templates folder apart the three ones for McLaren.
     
  9. Frank Murphy

    Frank Murphy Registered

    Joined:
    Sep 19, 2017
    Messages:
    135
    Likes Received:
    592
    Pls remind me on Sunday. I'm on the Nürburgring till Sunday...
     
    Eric Moinet likes this.
  10. Daniele Vidimari

    Daniele Vidimari Registered

    Joined:
    Apr 20, 2016
    Messages:
    659
    Likes Received:
    593
    I was assuming you made a skinpack, which indeed required less than 5 minutes to be updated to the new base packages.
    I guess you made them by creating virtual rides or alt skins, and as aready said the names of the folders has been changed after this update, that's why your skins no longer works.
    So you have 2 options, move all the skins to the new folders or create a skinpack which is the best way to enjoy a standalone series as ADAC.
     
  11. Eric Moinet

    Eric Moinet Registered

    Joined:
    Jul 18, 2017
    Messages:
    46
    Likes Received:
    11
    Ok forgive me about this, it seems I've forgotten to do the last step of the process => Reload after last changes. Everything is working fine, apologies.
     
  12. ilgrillo

    ilgrillo Registered

    Joined:
    Dec 31, 2018
    Messages:
    32
    Likes Received:
    20
    Oh! Come on! I have lost personal AI after the new build.
    I'm forced to use LogAnalyzer to race in a offline Champ, building personal AI, and now it's all gone.
    The folders are still present in the rf2 userdata/players/setting/... but in game the squads are missing. Why? Oh! Come on! An offline champ should be a basic tool!
     
    williang83 and Bostrom like this.
  13. ADSTA

    ADSTA Registered

    Joined:
    Nov 19, 2011
    Messages:
    2,013
    Likes Received:
    1,369
  14. Christopher Elliott

    Christopher Elliott Registered

    Joined:
    Jul 31, 2014
    Messages:
    4,551
    Likes Received:
    7,538
    Latest Build Update rFactor 2 - 1.1112 Now Available!

    Steam Build IDs
    client: 3750893
    dedi: 3750894

    - Added more detailed realtime logging to help better diagnose sporadic physics lock-ups reported by some clients. If you have experienced this issue please see instructions here on logging: https://forum.studio-397.com/index.php?threads/logging-out-of-realtime-physics-freezes.62687/
    - New materials fix to avoid custom team skins not showing.
    - Implemented 'brake-by-wire' (for Formula E Gen2).
    - Fixed 32bit crash.
    - Fixed sporadic blown out scene when using car select and tuning in a multiplayer session
    - Fixed glitched puddle reflections of cars bodies.
    - Fixed crash for some users when joining a multiplayer session.
     
  15. Christopher Elliott

    Christopher Elliott Registered

    Joined:
    Jul 31, 2014
    Messages:
    4,551
    Likes Received:
    7,538
    Latest Build Update rFactor 2 - 1.1112

    Steam Build IDs
    client: 3753718
    dedi: 3750894

    - Fixed VR virtual mirrors
     
  16. juanchioooo

    juanchioooo Registered

    Joined:
    May 16, 2016
    Messages:
    2,242
    Likes Received:
    1,649
    @Christopher Elliott in the glasses vr if you go to the track and want to see the driving of other drivers, pressed signp + or -, if the number of vehicles are even you can not put on all vehicles, you can only if they are odd, to see if they fix it that sure is an easy thing please
     
    Hazi likes this.
  17. D.Painter

    D.Painter Registered

    Joined:
    Oct 5, 2010
    Messages:
    1,039
    Likes Received:
    2,341
    Nice to have the old skins back.
    Issue though. I have a car (Audi GT3) in a Mas. The Mas has all the files needed for the car including the windows. (No driver, Gloves).
    In the showroom the windows are showing, on track, they don't. If the window file, DDS is open file they work but as a shared skin and one the would/could be shared via skins transfer from a race server the whole point of the Mas files are to compress files for easier, quicker share downloads.
    As open files like windows, drivers, gloves, and maybe extras want work in the Mas on track it kind off defeats the purpose.
     
  18. alexSchmurtz

    alexSchmurtz Registered

    Joined:
    Dec 30, 2016
    Messages:
    66
    Likes Received:
    126
    And there is still a problem with custom skins online: yesterday I was using one of the stock skins but it was overwritten by a custom skin from an another driver...:confused:
     
  19. D.Painter

    D.Painter Registered

    Joined:
    Oct 5, 2010
    Messages:
    1,039
    Likes Received:
    2,341
    Speaking of that, I had a Audi skin show on a Aston Martin. Thought it was my fault but it's not. Don't have a DDS in the Aston Martin from the Audi. This was offline just testing the skins.
     
  20. davehenrie

    davehenrie Registered

    Joined:
    Jul 6, 2016
    Messages:
    7,453
    Likes Received:
    4,369
    I'm betting we have so many authors with so many skins that some naming overlap has occurred
     
    Emery likes this.

Share This Page