Rf2 PLug-ins for 3DSMax 2019

Discussion in 'Technical & Support' started by theVuvuzelanist, Dec 6, 2018.

  1. theVuvuzelanist

    theVuvuzelanist Registered

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    I'm having issues getting the car modding process started with 3dsmax 2019. No matter what I try, I cannot get the plug-ins for 3dsmax to work. I get this error every time:

    upload_2018-12-6_11-47-53.png

    I've tried everything recommended on the Autodesk side, reinstalling C++ redistributable, reinstalling Arnold for 3ds. etc. Unfortunately, I'm stuck with legal ways of getting autodesk software so I cannot find a way to download any earlier version than 2016 for 3DSMax.

    Anyone have advice for getting this up and running? OR alternatively, getting it to work with CatiaV6 if it can't get working for 3DSMax 2019.
     
  2. Coutie

    Coutie Moderator Staff Member

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    There are no 2019 plug-ins yet.
     
  3. theVuvuzelanist

    theVuvuzelanist Registered

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    Kind of figured. What is the latest version of 3dsmax that can run the plug-ins?
     
  4. Coutie

    Coutie Moderator Staff Member

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    2012.
     
  5. theVuvuzelanist

    theVuvuzelanist Registered

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    hmmmm..... so no legal way to make mods for rf2. Is it safe to assume these plug-ins will never, or aren't in the plan, get updated for any current version of 3dsmax?
     
  6. dradecki

    dradecki Registered

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    Last edited: Dec 7, 2018
    theVuvuzelanist likes this.
  7. theVuvuzelanist

    theVuvuzelanist Registered

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    Sweet, thanks. I'll try to hunt it down.
     

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