Hi, I have a stupid question, but I couldn't find a specific info. For example, I would like to create for my own use a Ferrari 488 GTE car on the based of existing Ferrari 488 GT3. Is there any tutorial of editing the car? I would like to use the GT3 model and sounds, but use physics and tires from Enduracers 458 GTE. Any clues, suggestions. Is it possible to do so?
You can just copy all the physics file from Endurancers to a folder than point your GT3 veh files to use the Endurancers hdv files. But this way you probably will get some physical position problem on the tyres, they will look on wrong position. I didnt find a way to fix it yet. After that pack all new and old physics files using mas tool.
Found a way to fix it graphically too. Edit this line on the suspension sector of hdv file: FrontWheelTrackRange=0 RearWheelTrackRange=0 LeftWheelBase=0 RightWheelBase=0
Ohh that sounds great Frankalexandre! Gonna test it out today or tomorrow (depends on my free time). As far as I remember the car model itself, that was used by Simtek, has been ripped from AC. And as far as I remember there are plenty of 488 GTE skins for that car for AC. It's gonna be a good practice in rFactor 2 modding.