rFactor 2 has stop working in start up

Discussion in 'Technical & Support' started by Virtually Korean, Apr 15, 2018.

  1. Virtually Korean

    Virtually Korean Registered

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    The game keeps crashing on startup. I've run the game without any plugins and this works but when installing one plugin, that has worked before, the game crashing when starting. I've used -trace=3 and got a log file, the last line of the log is this one " 24.09s options.cpp 4655: successfully extracted "C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\UserData\Log\SIMPLE_BOLD.TTF" from "C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\Core\Shared\fonts.mas"" but it differs each time, I'll put whole log below and I would love someone to help me out.

    Thanks in advance

    The log below has the first bit cut off to avoid the 1000 character limit

    TRACE LEVEL = 3


    10.48s PluginManage 336: Analyzing plugin "KnockoutQualifying.dll"
    10.48s PluginManage 375: Successfully loaded plugin "KnockoutQualifying.dll"
    10.48s PluginManage 336: Analyzing plugin "SteamPlugin.dll"
    10.48s PluginManage 375: Successfully loaded plugin "SteamPlugin.dll"
    10.48s PluginManage 336: Analyzing plugin "StockCarRules.dll"
    10.48s PluginManage 375: Successfully loaded plugin "StockCarRules.dll"
    10.48s PluginManage 336: Analyzing plugin "TrackIR_rF2_Plugin.dll"
    10.48s PluginManage 375: Successfully loaded plugin "TrackIR_rF2_Plugin.dll"
    10.48s PluginManage 336: Analyzing plugin "TrackMapPlugin_64.dll"
    10.48s PluginManage 375: Successfully loaded plugin "TrackMapPlugin_64.dll"
    10.48s PluginManage 996: Unloading plugin "KnockoutQualifying.dll" because it is disabled according to custom plugin settings
    10.48s PluginManage 996: Unloading plugin "StockCarRules.dll" because it is disabled according to custom plugin settings
    10.48s vidman.cpp 1924: Entered VidMan::Enter()
    17.48s specialfx.cp 3773: Entered SpecialFX::Enter()
    17.48s dynman.cpp 689: Entered DynMan::Enter()
    17.48s sound.cpp 1314: Entered Sound::Enter()
    17.54s onscreen.cpp 4053: Entered OnScreen::Enter()
    17.54s game.cpp 1888: Entered Game::Setup()
    17.54s hwinput.cpp 7988: Entered HWInput::Setup()
    17.61s hwinput.cpp 7971: DirectInput enumerated 2 game controller(s)
    17.61s hwinput.cpp 1428: Controller was enumerated ...
    17.64s hwinput.cpp 1576: ... and successfully initialized
    17.64s hwinput.cpp 1428: Controller was enumerated ...
    17.70s hwinput.cpp 1576: ... and successfully initialized
    17.70s options.cpp 4686: Entered Options::Setup()
    17.82s O_AppObj.cpp 2836: Initiate options object creation
    17.92s options.cpp 4655: successfully extracted "C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\UserData\Log\RF2.TTF" from "C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\Core\UIData\UImaps.mas"
    17.93s options.cpp 4655: successfully extracted "C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\UserData\Log\WAYNEFONTS.OTF" from "C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\Core\Shared\fonts.mas"
    17.95s options.cpp 4655: successfully extracted "C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\UserData\Log\TEST.OTF" from "C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\Core\Shared\fonts.mas"
    17.96s options.cpp 4655: successfully extracted "C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\UserData\Log\SIMPLE.TTF" from "C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\Core\Shared\fonts.mas"
    24.09s options.cpp 4655: successfully extracted "C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\UserData\Log\SIMPLE_BOLD.TTF" from "C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\Core\Shared\fonts.mas"
     
  2. Lazza

    Lazza Registered

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    Trackmap won't work in dx11. You need to either select dx9 in the BETAS tab in rF2 properties in steam, or stop using trackmap.
     
  3. Virtually Korean

    Virtually Korean Registered

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    Yea dude, it is in dx9 from the beta tab, but i tried this with a dx11 mod in dx11 and the same thing happened

    Edit : It was the RandomWeather Plugin, which has previously worked
     
  4. Virtually Korean

    Virtually Korean Registered

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    Okay, I'm not sure if this helps but the game works in 32 bit mode, I have a 64 bit CPU and OS so I'm very confused why
     

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