Released Introducing KartSim!

Discussion in 'News & Notifications' started by Christopher Elliott, Mar 29, 2018.

  1. Christopher Elliott

    Christopher Elliott Registered

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    Introducing KartSim!
    An all new series in collaboration with KartSim, which includes karts and tracks, is available NOW for purchase in our Steam Item Store!
    http://store.steampowered.com/itemstore/365960/browse/?filter=Packs
    Full details on KartSim can be found here:
    https://www.studio-397.com/2018/03/kartsimrelease

    Leave your comments below :)
    KartSim Latest Updates 24-05-2018
    KS PFI v1.11
    - Fixed false cut detection

    KartSim Latest Updates 15-05-2018
    Buckmore 2018 v1.05
    Glan Y Gors v1.15
    KS PFI v1.09

    Chnagelog
    • Replaced Pit exit officials with Pit Exit Lights at all tracks
    • Changed advertising at PFI, Glan y Gors,
    • Revised cut track at Buckmore and PFI
    • Adjusted corridors in pit lane at GyG
    • Adjusted fuel use estimate at PFI
    • Changed default weather selection for all tracks to be at more realistic choices
     
    Last edited: May 24, 2018
  2. Adrianstealth

    Adrianstealth Registered

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    Great cheers
    Are the kart tracks laser scanned ?
     
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  3. Goanna

    Goanna Registered

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    yes
     
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  4. adamfarmer

    adamfarmer Registered

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    The tracks were built using very accurate topographical LiDAR data.
     
  5. Rui Santos

    Rui Santos Registered

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    Future content will be available for free for those who bought this?
     
  6. caravan_driver

    caravan_driver Registered

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    Could the developer have a look at the exchange rates on Steam?

    RF2 is using a 1.94 multiplier for Brazil while Kartsim is using 3.34 multiplier.

    EDIT:
    Also, is Michael Borda the author of these karts' physics too?
     
    Last edited: Mar 29, 2018
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  7. Christopher Elliott

    Christopher Elliott Registered

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    KartSim public servers are up!
    KartSim OPEN Server 1 (X30 Karts)
    KartSim OPEN Server 2 (Rental Karts)
    Each Server runs a rotation of all tracks
     
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  8. Devin

    Devin Member Staff Member

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    Is there any particular reason for the setups being fixed? At least it says they are in the item description on the steam store. I mean I don't even mind that much, at least the racing will be closer, but it kind of bothers me a little in case I don't like the default setup
     
  9. MarcG

    MarcG Registered

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    Thanks S397 and the KartSim guy (apologies forgot his name) for bringing this to RF2, whilst Karts are not my cuppa tea I'm sure there are many happy Karters out there with this release.
     
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  10. LokiD

    LokiD Registered

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    agree cant wait for the big update to bring more car stuff to rf2!
     
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  11. Depco

    Depco Registered

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    Karting has no effect on my racing experience but it is great to see new content coming to rF2. I hope you guys make a tidy profit on it so you can fund more great content in the future. Good looking and congratulations.
     
  12. elbo

    elbo Registered

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    Ok, after always saying that I would buy the DLC to encourage S397 and help development, I think I will give this one a miss for the price point and my 0-interest in karts...hopefully the kart-niche will still be a good cash injection for the developers none-the-less.
     
  13. patchedupdemon

    patchedupdemon Registered

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    Excellent news,since I’ve just started going karting regularly at my local track,this will be of interest to me.
    Seeing as it is a pack and can’t buy the individual pieces,I may wait until some give their opinions on these new ones vs isi ones.
     
  14. misi

    misi Registered

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    A small question by my side:
    will ever be available for purchase only the two karts, without the tracks?
     
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  15. lagg

    lagg Registered

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    Does it have Lock to Horizon, or something to simulate this?
    I love karts, but the S397 ones are impossible, for me, using VR.
     
  16. Will Mazeo

    Will Mazeo Registered

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    in discord someone once said setting all the camera settings to 0 give a similar function, I dont use VR so no idea how effective it is
     
  17. bwana

    bwana Registered

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    I’m in , even just to see the new track quality , pack of smokes here is $30 gone in a day , kartsim l will have for years
     
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  18. Lazza

    Lazza Registered

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    This is a pack for rF2. It's not going to have something new like that by itself.

    @Will Mazeo Locking the view to the car is different to 'locking' it to the horizon. In some ways having your view bolted to the car is worse than the default head physics. There are threads discussing this.
     
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  19. lagg

    lagg Registered

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    Yes, but if they have taken it in account, reducing the vibrations... :rolleyes:
     
  20. Lazza

    Lazza Registered

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    I think the existing headphysics stuff can't do what VR users want. Lock to horizon is the best option, which will hopefully be implemented soon (for everyone).

    *And sorry for off-topic
     
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