They have frequent sales and it's best to wait for the finished product to deliver than to buy-in on marketing. How AC varied during its development is one example. AC² will be very successful commercially, there is no question. And that is good for the genre, it shows the potential and strength of full packaged series to publishers and investors. Back on point, there is plenty available on the internet to even support both sides of the argument so if you want to jump onboard with them, you're more than welcome. But so are those not willing to tag along with your choice.
What game isn’t released in a beta or early access state but said to be out of both states lol It’s the new norm so why see it any different,what game is released without bugs,broken features or even missing features. I can’t think of any
Now check for yourself, how good the track record was and still is with the AI in AC and how much focus there was ony dynamic aspects in the sim. I consider it still a big problem and this new AC product just smells as if they are simply trying to milk us when the above mentioned things are executed in a halfbaken way, and essentially following the same approach as SMS. If the UE4 is the end all for driving sims needs to be seen, as it has it's own issues. Rendering will be great, no question about that, but stuff like netcoding can get a big problem. If it really is the sim that we all wanted, is a different topic.
Agreed. I bought AC in early access and I was very disappointed at release -_-" the v1.4 was the absolutely minimum I would expect on day 1, but they took so long to get there I didn't bother buying any DLC and now looks like I did a good choice lol Hopefully this ACC will be done right, I'm looking forward to this anyway.
Don't forget the rest, "Players will experience highspeed torque as they get behind the wheel of luxurious speedsters". Please correct me if I'm wrong but this isn't a production car series, these race cars have every gram of luxury stripped out. The lack of knowledge some marketing/sales people have of their product is just plain gob smacking as I found out recently. After 2 weeks of no internet I was getting withdrawals and didn't want to miss out on a third round of our league series. I did the dreaded visit to the shopping centre and asked the young lady (20 ish) at the Telstra store about a 4G USB dongle/modem thingy. She informed me they only have WiFi ones now, no USB anymore. "No good for me" I replied as I didn't want WiFi let alone the fact my pc doesn't have WiFi. I was quickly and confidently informed that all computers have WiFi. Tablets, phones and laptops may have but not all desktops have WiFi I politely informed her. She still wouldn't believe me and showed no curiosity of the idea. Got my Telstra 4G usb dongle a few doors away JB HiFi. Hey, I was desperate. Of coarse the net came back on at 9am the next day. That is a big claim about the early access, a slight exaggeration perhaps! I was there at day one, was very optimistic, but I soon got annoyed with the AC way of online/league racing and other general non user-friendly aspects after using rFactor 1&2 since 2007. Things may have changed as it has been a fair while since using AC but I'm happy with rF2 for now. One thing that was a very big positive with AC was the App implementation. Nothing is perfect and people have their own opinions. That is something I wish people would remember. If it upsets you so much to see someone enjoy something that you don't, berating that person only makes you look childish and self centred.
Sorry Ace, what you quoted wasn't directed at you. It was a generalization about when people think that there opinion is what everyone should agree with and get upset when someone disagrees.
haha rf2 players talking bad about early beta access of other game is really funny. Next will be development pace and support....
Worry not, rF2 has its shares of disappointments. Talking bad about one does not make the other perfect.
I just hope this and a possible furute AC2 make a lot of success so 505 can grab the F1 license from Codemasters. AC is the only game praised by both niche fans and popular gaming sites. And the only that sells. If anyone can pulled this off is 505/Kunos. First indies to get Ferrari, first indies to get Porsche. The sky is the limit.
It's already on my wish list in Steam. AC is already a very good sim in my opinion, with VR performance I dream of over here in RF2. Add in the UE4, day/night, weather, driver swaps and lets face it a massive license with the FULL grid and track rota for the Blancpain series and i'd be amazed if this is not epic. I really hope so, as when one developer raises the bar, it pushes all the others to do likewise. We will all win in this scenario.
You are right. I know the thread is about AC but i give zero f*** to their problems (at least in this forum)
By the way, regardless of the actual quality of this game, Assetto Corsa Competizione = GTR³. If this game isn't a stopgap for another Assetto title (think Automobilista for Reiza) and modders are able to develop content such as Group C and other endurance-based material, current sim titles will really need to be careful and step up their output. AC became the rFactor of this generation of racing games for its modding capability and visuals. A solid, self-contained single series package with modding possibilities were what made this genre reach this level: Grand Prix Legends, Grand Prix 3 & 4, Nascar Racing 2003 Season, and GTR². And they have lived for a long time. Edit as of August 12, 2018: Actually, GTR³ is the new GTR³
On a side note. LilSki over on the RD department forums is near to completion of his Watkins Glen track. It looks absolutely amazing and can be found here: http://www.racedepartment.com/threads/watkins-glen-international.139574/ Built using LiDAR data. If you have AC, you will need this in your life !
Kunos has certainly proven they are the productivity kings when releasing cars, but they're so so soooo far behind when it comes to producing tracks.
output (in that post) = general product, not releasing content. Sector3 and Kunos are most prolific overall, nothing against acquiring already-made content or contracting artists to pump out material.