[REL] EnduranceRacingX EGT by URD Update V2 July 2016!

Discussion in 'Vehicles' started by UnitedRacingDesign, Apr 4, 2013.

  1. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Actually we are allways available on our email and i have posted that few times on FB. It cant be so hard to email us actually. Sorry but i cant understand that you want us sitting on social networks whole time, you might have the time, we dont.
    We answer when we can but i cant be around on FB, twitter for whole time and we sayed that.
     
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  2. oppolo

    oppolo Registered

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    Hello
    this is not a complain, I have all your 4 MODs for RF2 and I enjoy them, but I have a thought
    EGT cars should have less max speed VS GT3 but because of a good aerodinamic they should have a better lap time, but I found out they are slowest.
    I compared them with Studio397's GT3 and with APEX GT3 and ok, they have a less max speed but they also have a slower corner speed.

    Bently for StudioGT3 and Apex, Aston for EGT, default setup and nola D track

    EGT VS Studio Bently
    [​IMG]

    EGT VS Apex Bently
    [​IMG]
     
  3. Will Mazeo

    Will Mazeo Registered

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    EGT default setups aren't fast, starting by too much rear wing ;)
    Also this era of EGT is slower than GT3 but not by much, you could see that in GT Open.
    And finally... it all depends on authors and how much data they have from the cars.
     
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  4. dadaboomda

    dadaboomda Registered

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    - like i said to another user yes gt3 are not the same of gte
    - in the real life there is relatively few differences and not huge differences
    - in real life the performance difference is not huge (laptime)
    - ok, comparaison in real life is not easy (light differences, light laptimes differences) : so don't compare them in real life OK

    But i think we can compare gt3/gte on rf2 even if it is a good simulator. Differences are very very low and it is DIFFERENT MODDERS.

    Plus for gt3 S397 IT IS REAL DATA AND ISI/S397 make better cars like modders (sorry for modders).

    If S397 makes gte with real data, we can make a real compare but not with mods cars.

    Sorry its difficult to express what I want in english ;)
     
  5. Bjørn

    Bjørn Registered

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    The C7R and 991 RSR should have the upper hand on most current GT3 cars, honestly...

    I made my own tweaked version of these cars... I ended up giving them a little more power - closer to 500 and some more grip to the tyres... They make more sense as such.
     
  6. Thepharcyde

    Thepharcyde Registered

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    Care to share how you do this as I would like to tweak my URD EGT cars
     
  7. Frederic Malenfant

    Frederic Malenfant Registered

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    If you guys really love Rfactor 2 like you said, why don't you guys try to promote the DX11 content and the game itself by leading the way instead of poor excuses? Rfactor 2 will never be perfect. Charge me money for the updates, I don't care. The DX11 version of the T5 2012/2013 is fine and awesome. Keep doing the same thing for JT5 Shiro, EGT 2015 and PX 2015 packages. Stop the hibernation already.
     
    Last edited: Nov 1, 2017
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  8. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Becase DX11 is far from beeing done and there is clearly by S397 stated alot more on the way. I dont care what others do, when we are doing it, its going to be proper update. T5 wasnt just updated becase of dx11 but needed overall work. JT5 was updated.
    PX will need overall complete rework. EGT was updated the most, V2 was planned to be last update but we will still do DX11 update when its worth doing it.
     
    Last edited: Nov 7, 2017
  9. I_Bellett

    I_Bellett Registered

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    @UnitedRacingDesign
    Are there plans to release EGT changed to Physics of GT3 specification?
     
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  10. UnitedRacingDesign

    UnitedRacingDesign Registered

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    No, nothing in that area. GFX updates only planed.
     
  11. txinas

    txinas Registered

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    JT5 was updated.
    JT5 have the same error of dx9 content. The sun reflection are not correct in the LCDs of the car. Can you repair this?

    Thanks.
     
  12. yippssy

    yippssy Registered

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    JT5 was updated (v1.02) on 9th May, few days after S397 DX11 release, but I don't understand what was updated, the HUD-LCD screen of the car is not ready, and the frame outside the car has the same issue, the shield (body) of the car sends out light.
     
    Last edited: Nov 8, 2017
  13. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Pls screens, will take a look at that.
     
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  14. yippssy

    yippssy Registered

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    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
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  15. UnitedRacingDesign

    UnitedRacingDesign Registered

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    thx, is that the latest version you have?
     
  16. yippssy

    yippssy Registered

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    Yes, JT5 v1.02
     
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  17. Frederic Malenfant

    Frederic Malenfant Registered

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    Get on it URD! We all know that the PX 2015 package would never be a finished product!! Beta Access since what 2-3 years! LOL BUT BUT...The JT5 series is probably the best cars I ever drove sim racing! You guys got so much skills.. What you guys doing? We want more!
     
  18. txinas

    txinas Registered

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    The people that we have VR the dx9 content are horrible to drive. When yo release the content please do the content with more informations in LCDs and do another mini lcds like px2 with rf2 estandar info. Now with VR is important in the cuality mods see this area of information avaiavle in the car cockpit.
     
  19. SimonJ

    SimonJ Registered

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  20. Will Mazeo

    Will Mazeo Registered

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    Based on the fact that it seems they are working with S397 for the DLC they probably know how to do all this long before all the other modders lol
     

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