Its loose like Ferrari If I remember correctly spark uses old tire model, so most likely it will feel different haven't drived it since 2014 so dont really remember
Really looking forward to this car here. No one does historic cars better then rF2. "Loose like Ferrari" Double "like" on that!! Since you're the "physics guy" I have to ask, how some cars in rF2 and in other sims now that I've noticed it here is how the same car feel so different. A good example are the Radicals. The new GT3 is a blast while the other one not so much. Is it more detail in general? The Brougham and Spark have very different suspension I understand.
In the same game. The new GT3 in general are way nicer to drive then the original ones for instance. The only thing I can think of is more detail but I don't know anything about coding physics.
Honestly I havent been driving any GT3 cars in this game more than one lap, but could it be that original ones have dated tire model?
I'm definitely not an expert when it comes to this, but I've always felt a bump map is perfectly fine for rivets unless you're stupidly close to them. Certainly in the old days, the polygons were too costly, but now all the AC guys are using polygons... on the other hand, we know rF2 is struggling with cars as highly-detailed as AC. Conclusion: testing will tell you what is best, LOL!