16/7/2017- Queensland Raceway updated to v0.45 https://mega.nz/#!5stgDaia!24Xv2k66-v2hZQP5ZEpgMmxUgYPtuRnbaROUOdIGVmc (hopefully a Steam link available soon)... - Track grip levels etc updated to most recent S397 levels (Nola Park). Thank you S397. - Skybox removed & S397 Sky implemented. - "Jumbotron' video screens corrected (Thanks to Nibiru & others in the S397 modding community for their assistance ) - Signage 'updated' to be more akin to 2014. - Other general graphical improvements. This will be my last update for the track for now (as long as there is nothing major to correct), as I move on to my next update project. Stay tuned... 9/7/2017 - Queensland Raceway has now been updated to v0.40. This is a 'Hot Fix' for DX11. A Special Thank You to R1CHO, who gave permission for me to update. I hope you all like it. Feedback welcome.
Looks much better. Thanks! The last video i see most people have the effect vibration set to "aero" (stock setting) and it makes the car vibrate in "circles" as speed goes up lol. Looks really weird. Change it to "engine" and it will vibrate more naturally with the engine instead.
Nib those pics look great can I ask will the a9x also come in a group c racing version eg bonnet scoop etc would love to see some late 70's atcc a9x's in Rfactor 2
I dont want to hi jack Obbzys Post BUT for now I just get those 3 cars in but the mod will be expanded on. I have some tracks I need to get on to
Thanks Nib sounds great really like your work Sorry for the hijack just got excited when I saw the pics And thanks Obbzy for sharing the track link
Drove the first version last night and really like the layout. Found it a bit fps hungry though, hopefully the new version is bit more fps friendly. Keep up the good work.
Queensland Raceway server with FVR V8 Supercars available to test at xFactor Racing: http://xfactorracing.com/
Was so happy when I searched for this track and saw it here as I will be moving to Brisbane and wanted to check it out Great job, Thank you!!!