[REL] Barbagallo v2.3 01/08/18

Discussion in 'Locations' started by Nibiru, Jul 16, 2016.

  1. LokiD

    LokiD Registered

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    hi doing a test the shapes and their positions/shapes seems to change depending on the time of day.

    changing shadow or AA or PP setting didn't seem to fix it . :(
     
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  2. Alex72

    Alex72 Registered

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    Just wanted to say thank you, Nibiru! :cool:
     
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  3. 2ndLastJedi

    2ndLastJedi Registered

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    Great, Thanks for updating this track. Looks really good.
     
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  4. Magus

    Magus Registered

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    Did this track with Clios in VR last night. Great job! Thank you.
     
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  5. Jyyka Pihtari

    Jyyka Pihtari Registered

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    In my experience the shadow problem is not track related, so I wouldn't waste any time with it. The track works perfectly here, so cheers!
     
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  6. C. Banger

    C. Banger Registered

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    Many thanks. The track looks really great at night, and I love how you used different temperature lights. Some footlights have a warm yellow incandescent look, and some are blue/white like LED lights. There's a lot of shimmering/flickering coming from some of the white lights opposite the pits. Is this down to the DX11 post processing effects?
     
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  7. Nibiru

    Nibiru Registered

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    I haven't noticed the shimmering but I'll have a look. Things might change as S397 update the DX11.
     
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  8. C. Banger

    C. Banger Registered

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    It was a few days ago and there have been patches since. It was probably a combination of the in-graphics settings I used clashing with the post-processing effects. I'll install the patches and have another look this weekend. Cheers again ;)
     
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  9. guga_cyr

    guga_cyr Registered

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    Tried Barbagallo out for the first time this morning - it both looks & drives great!
    Thanks very much Nibiru! :D
     
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  10. wrxxy

    wrxxy Registered

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    Thx Nib its much appreciated by everyone at Outlaws and the rest of the Rf2 community...........
     
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  11. Navigator

    Navigator Registered

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    @Nibiru

    Thanks for the track mate.
    Isn't this the same track as where the V8 Supercars drive this weekend?
     
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  12. LokiD

    LokiD Registered

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    Hi mate, after a reinstall of rf2 this issue has seemed to be fixed. So totally weird sorry.
     
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  13. F1Aussie

    F1Aussie Registered

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    yes it is
     
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  14. Navigator

    Navigator Registered

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    Good to know, thanks!
     
  15. whitmore

    whitmore Registered

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    Some very off effects when using DX11 version of the game. Was not able to grab a screenshot but it gets at times it goes completely across the windscreen.

    GRAB_001.JPG
     
  16. FuzzyFassbender

    FuzzyFassbender Registered

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    I assume you deleted the files in cbash & shaders?
     
  17. LokiD

    LokiD Registered

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    yeah that's what I had see grabs a few pages back.. But I reinstalled rf2 and they went for some reason..
     
  18. Nibiru

    Nibiru Registered

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    I did experience the same thing today although I didn't get what time of day it was.
    I had road reflections on high after lowering them they went.
    What I could work out is... it's the wet reflections coming through as black blobs even though it's dry.
    Until the DX11 is at a more stable place I think we can expect to see some strange things like this.
    If the problems persist after that Ill fix them.
     
    Last edited: May 7, 2017
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  19. whitmore

    whitmore Registered

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    This was a fresh install all new
     
  20. Paulfield

    Paulfield Registered

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    Every track has this happening in the update today. I'm sure studio 397 will get on top of it.
     

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