Thanks, yes, is the base car for our 2017 mod. When the real teams are presented we will make the skins for all teams.
Hi guys, here are almost all of my team skins last year. All are for simracing on rF2, except the Twingo wich was a work for a real rallycross team. Base 3D models are from rFactor or rFactor 2. All renders made with Keyshot. League : FFSCA Team : Bluesky Racing Paint artist : Valentin Huguet
How did you guys get the 3d model? Is there a way to extract it? I would like to make some renders, too. Cheers
Mine is of a model I'm working on. I saved the model as .obj and imported into KeyShot. Then reset all materials and textures.
Ok thanks. So the cars must be out of several parts to bind it with different textures or materials right? I'm not an expert in keyshot. I only got a short introduction at university. Cheers
It was my first play with KeyShot but yes you can separate the mesh and make your own materials and place them where you want.
Hello, sorry to ask you in here, but i've searched and didn't found anything about it. How can i make renders from my skins? I can only use the showroom and the quality is not the best Cheers.
Hi Guys! Is it possible to make a render from the Studio 397 cars from the GT3 Power Pack? I'm looking for a way to render the Mercedes AMG for a new simracing adventure. Also is there a way to get the Gt3 Mercedes shape into photoshop like with painting the helmet? Would be much easyer than checking every change ingame. Cheers