Apex Modding GT3, Emery's base setups

Discussion in 'Vehicles' started by Emery, Jan 1, 2016.

  1. yoss

    yoss Registered

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    not really , we look on that thing
     
  2. Emery

    Emery Registered

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    Apex Modding GT3 v0.935 has obsoleted these setups... new setups coming soon.
     
  3. Emery

    Emery Registered

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    BMW & Mercedes have new base setups on first page. Confirmed McLaren is still good. Porsche & Ferrari will work, but I'm still poking around for improvements.
     
  4. sg333

    sg333 Registered

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    Thanks for your work on these, they are an excellent baseline for those of us with no setup knowledge :)
     
  5. Marc Collins

    Marc Collins Registered

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    Haven't tried the M-B set-up yet, but the Z4 set-up is sublime. Thank you so much. Completely transforms this car into a tremendous pleasure to drive and race.
     
  6. samcar304

    samcar304 Registered

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    Hey everyone o/ I'm a bit of a noob when it comes to setting up a car. i Know some basics but not a lot. I have been getting really bad tire wear using the MP4-12C, So much that the rears or on 93-94% and the fronts are nearly at 70%. I am wondering is there something i can do in the setup to reduce such tire wear and should i also change my driving style accordingly to compensate?
     
  7. Will Mazeo

    Will Mazeo Registered

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    Is the rain tire in this mod actually usable?
     
  8. cbvta

    cbvta Registered

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    i`m an average racer, dont have a clue about shock settings. has the z06 setup been adjusted for the latest version of this mod?

    even if it hasnt been, this setup is better than mine. thanks.
     
  9. Emery

    Emery Registered

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    Setup: Increase rear spring/rollbar stiffness so the car oversteers more, move brake bias rearward.
    Driving: Reduce trailbraking, roll through the turn rather than powering through the turn, rotate car mid-turn (I sometimes use the rearward brake bias and drag the brake very, very lightly) so it undershoots the apex and then unwind the steering wheel sooner.
     
  10. Emery

    Emery Registered

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    I never tested it.
     
  11. Emery

    Emery Registered

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    Z06 did not seem to be affected by the version change, so I didn't change my base setup.
     
  12. MMartin

    MMartin Registered

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    Hello guys, are the setup on first post updated to 0.935 version?
    Thank you
     
  13. Eddy

    Eddy Registered

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    Afaik they are
     
  14. davehenrie

    davehenrie Registered

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    I'm a relatively new user to rf2 so I went back to the first page, sorry for re-hashing what may sound simple to experienced simmers.

    Often advice is presented in terms that folks know, and assume everyone else knows. For example, somebody will say to correct a problem, all you have to do is open the diff. OK, just HOW do you open the diff? A more common word problem is tight/loose from Nascar, or Understeer/Oversteer from other parts of the world. So it makes me happy to read one simple line from the first post.

    2) Increasing slow rebound will add "liveliness", decreasing slow rebound will remove "liveliness.

    A clear explanation AND how to actually move the numbers to achieve the desired results.
    I haven't tried any of your setups yet, but my one foray with the 799 was not very fun, so armed with your setups and advice, I'll see if I can wake that car up. Thanks!
     
  15. Emery

    Emery Registered

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    Yes.
     
    sherpa25 and rikirk like this.
  16. MMartin

    MMartin Registered

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    Thank you Emery and Eddy.
    I'm testing the mod (waiting for the update...) at Matsusaka (Suzuka). I'm very comfortable with the Emery setups using the ferrari. Not easy to drive the Z4, unstable entering the corner (oversteer) and the Camaro (understeer)...
    I'm tuning the setup, if someone is interested to test please join the server iraceonline.com (I'm IN specially during the evening 22-23 CET), liveracers HERE
     
  17. MMartin

    MMartin Registered

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    It was nice to meet you on track Eddy!
     
  18. Eddy

    Eddy Registered

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    I feel the same about meeting you. But i regret sharing my setup for the z4 [emoji6] it made you way to fast .......joke mode off
    Glad you liked it
     
  19. Simon Marshall

    Simon Marshall Member

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    Is anyone else finding that the BMW is affected by invisible objects on kerbs, causing catastrophic launches. I'm currently testing it for a new series and thought maybe it was limitted to a certain Donnington track but had the same thing happen at Spa. Anyone else had this? Is it to be expected with a low ride height? Is this likely to ever be tweaked or is it part of the games mechanics? I've never heard of this on any of the other vehicles
     
  20. Bozak

    Bozak Registered

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    Yes it happened to me at Donnington not with Apex but a mod that i'm working on, the problem is the low ride height or the undershadow of the car. Raise the car ride height and problem will be solved.
     
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