Thx. Great track. Very nice flow. Does anyone also have the flashing/flickering trees? So it's not the only track I get this. (Nords too AFAIK) All settings are maxed, hdr on. Thanks again for this fantastic work. Gesendet von meinem GT-I9301I mit Tapatalk
Can you find a track that does not have any flashing textures or trees? It's pretty difficult. That being said, I would love for this track to be perfect. Just wish it wasn't so obviously tedious and difficult to do since even ISI's (best) tracks have various amounts of flickering.
pixsim, could you describe what level of grip you have assigned to the asphalt? The grip is so high compared to other tracks that it actually binds-up my FFB. I wasn't sure what was occurring at first, but then did a bunch of back-to-back tests with various cars and tracks vs. Nogaro. Either the grip level is equating to fully rubbered in when it is green, or maybe just set very high as a default. Others can comment, but it seems a bit too grippy to be realistic to me.
Hello Marc, Sorry but not able to confirm your findings. G27, default FBB settings, ISI C6R GT2, everything fine and smooth. Thanks again Pixsim for your wonderful track. Cheers.
So no problem with G's I have a CSW. Anyway, it will be interesting to hear from pixsim if there is any difference or if it is say the exact same as Portugal or a similar default track.
It occurs especially in the bends 4,5 and 13. Wheels outside the bend seem stuck on the track and then the car leaves for barrel. It is what I noticed with the mod Honda BTCC and with the mod flat6. But outside this problem, this realization is really excellent.
Glad my keen sense of FFB could detect that huge difference!!!! As mentioned, with higher quality wheels, it feels disturbingly unreal. What reason would you have to choose that setting? The track is one of the most realistic looking of any mods. Fantasy-level grip spoils such a great effort in my opinion.