Jacksonville Superspeedway Now Available!

Discussion in 'News & Notifications' started by 88mphTim, Sep 25, 2015.

  1. 88mphTim

    88mphTim racesimcentral.net

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    We’re very happy to make another third-party conversion available to our users. Jacksonville is a conversion from rFactor 1, completed by one of our internal testing team. It had a number of texture updates to try to bring it up to lower-end rF2 standards, but should be considered a third-party track. It can still look quite beautiful, especially during the 30-40mins where the sun sets. We hope you’ll enjoy this tricky tri-oval!

    It is also important to note that this is NOT a ‘Daytona’ clone, as it has it’s own characteristics that set it apart, and make it challenging in ways a smoother and more recently built track from our own team would not be. The good news there is that we’re not done releasing tracks to support the stock car release…

    Download: 147MB
    Track Profile: Link (READ FOR INFO)

    jville01.jpg

    The stock cars require Build 1008 to functional as we intend, so this track should be considered to have the same needs.

    Known issues:
    We need to give the A.I. another look, as improvements in one area can often affect another. The A.I. are quite dynamic and will adjust their line according to grip levels. At Jacksonville, this tends to see them running high up against the wall. With an upcoming update to the core, we would like to try to keep them from scraping the wall as often as they do right now on the ovals. You can disable the ‘dynamic superspeedway’ code that causes this by changing playerfile value “AI Logic Override” to 2.
     
  2. Cangrejo

    Cangrejo Registered

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    pole :cool:

    thanks ISI
     
  3. Nuno Lourenço

    Nuno Lourenço Registered

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  4. PRC Steve

    PRC Steve Registered

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    Overdosed on content this last fortnight..... 3rd divorce proceedings imminent :p
     
  5. Corti

    Corti Registered

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  6. hexagramme

    hexagramme Registered

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    This is amazing! Thank you so much. :cool:
     
  7. Foxiol

    Foxiol Registered

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    Oh yeah!!! :cool:

    Thank you very much!
     
  8. TPG

    TPG Registered

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    Thx again! Downloaded via the launcher, no problems..:cool:
     
  9. sg333

    sg333 Registered

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    Thanks!

    This may be the most anticipated night for RF2 since initial release day. No pressure guys ;)
     
  10. Traveller

    Traveller Member

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    Ladies and gentlemen, it is time to get your draft on.
     
  11. Spinelli

    Spinelli Banned

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    Thank you very much

    Wow! :)
     
  12. simforlife2

    simforlife2 Registered

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    daytona with some challenges
     
  13. PRC Steve

    PRC Steve Registered

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    Good to see Pixsims name, does that mean more modding from him ?
     
  14. Gupster

    Gupster Registered

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    Nicely done track! Thanks 3PA who ever you are :) Great feeling under the car as you pass over bumps and creases, Super!
     
  15. Emery

    Emery Registered

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    Track looks pretty good while you're driving with good framerates! Thank you!
     
  16. MarcG

    MarcG Registered

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    Thanks for the Track 3rd Party Person! :)
     
  17. PRC Steve

    PRC Steve Registered

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    Its Pixsim. :D
     
  18. TIG_green

    TIG_green Registered

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    How fast are fast guys going here? I managed to do 46.4 or something, poor?

    I had no trouble maintaining my tyres good for several laps.
     
  19. Minibull

    Minibull Member

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    Haha, is that solo, solo with a nicely working setup, in a draft, in a draft with 2 or 3 or more cars, bump drafting?

    I saw guys who must have had the cars dialed in nice, and got some really good bump runs going (lucky I guess) and they were screaming round. IIRC they were in the 44's. Still, others will be going faster I'm sure.
     
  20. Tosch

    Tosch Registered

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    44.95 with a good team of AI drivers (default setup).
     

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