Released Updated Bathurst 1.02 Now Available!

Discussion in 'News & Notifications' started by 88mphTim, Sep 21, 2015.

  1. 88mphTim

    88mphTim racesimcentral.net

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    Benito Gil likes this.
  2. MarcG

    MarcG Registered

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    Thank you Team
     
  3. Jamie Shorting

    Jamie Shorting Registered

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    Awesome, thanks!!
     
  4. hexagramme

    hexagramme Registered

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    Thank you very much!
     
  5. Lazza

    Lazza Registered

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    :(

    lol

    There's probably a smart-arse DX9/DX11 comment I could make... but it's fixed now :p
     
  6. Justy

    Justy Registered

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    Nice work chaps! Thanks for the update. :)
     
  7. boblevieux

    boblevieux Registered

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    Thank you :)
     
  8. Obbzy_XR_

    Obbzy_XR_ Registered

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    Good. Has the 'corrugated iron' approaches to Griffen's Bend & Forest Elbow been attended to as well?
     
  9. Lgel

    Lgel Registered

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    Thanks a lot, it is a very challenging track.
     
  10. aguy0523

    aguy0523 Registered

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    Is it possible to get the AI for the Howston G4 & G6 to stop crashing at T21 "The Chase"?
     
    Last edited by a moderator: Sep 22, 2015
  11. Spinelli

    Spinelli Banned

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    Great, thanks.
     
  12. 88mphTim

    88mphTim racesimcentral.net

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    In a situation like that, ensure the track is rubbered, let them qualify (to minimise panic defensive driving) and put the aggression at or below 25%.
     
  13. pkelly

    pkelly Registered

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    Thanks Tim & ISI for the update but it still won't load. I got real excited when my fav track loaded to 2/3 of the yellow bar, rather than only 1/2 a load from v 1.0. Could it be my system is no longer able to load these upgraded tracks? All other tracks & car updates work fine...only Bathurst fails to load and freezes my system ;-(
    I'm at a loss as to what remedy there may be without buying a new iMac.
    System specs are a late 2009 27" iMac, 2.66GHz Intel i5, 8GB DDR3 memory, ATI Radeon H4850 512MB running Windows 7 64 bit via BootCamp.
    Could it be that 512MB is not enough juice to load Bathurst? Hope not.
    Any tips or suggestions graciously accepted.
     
  14. Associat0r

    Associat0r Registered

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    The update loads properly on my NVIDIA GeForce 310M which is way below spec.
     
  15. 88mphTim

    88mphTim racesimcentral.net

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    Could be some weird thing with it being a Mac... They DO alter the hardware sometimes.

    You might be running out of vRAM, try running 0 AI?
     
  16. pkelly

    pkelly Registered

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    Hooray, after messing with the settings I was able to run the Celica@Bathurst. OMG. What a wonderful job guys! I was running AI with no problem. Could have been reducing some video settings or dropping resolution from 2460 to 1990? I'll do some more experimenting and see if I can pin point where my system might have collapsed under the load.
    PS - how does Apple alter the hardware? Like a firmware update?
    Thanks for the responses. I'm in nirvana now
     
  17. mrmat01

    mrmat01 Registered

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    Thanks for the update & excellent work by the way:D This is probably one of the hardest track to replicate in a sim.
    But it keeps crashing on me :( it loads fine but when I click on race it crashes back to the desktop didn't do it in V1.00 Not sure if anyone else is having the same issue:confused:
    & in the next update can you paint the wall at Skyline too say Brocks Skyline I think Peter Brock (Brocky) earned it Thanks again guys for your fantastic work
     
  18. Paul Fenwick

    Paul Fenwick Registered

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    Before the update I was running 30 ai and not getting tearing but after I seem to he getting tearing. Any help guys?
     
  19. stonec

    stonec Registered

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    Yep, running 2.5k resolution (2460) is probably not a good idea with GPU of 512 MB VRAM, even 1 GB VRAM is not enough for most ISI tracks on default settings.
     
  20. 88mphTim

    88mphTim racesimcentral.net

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    Yeah, what I encountered most is inadequate cooling, fans being controlled differently by Mac OS than Win via Bootcamp.

    Yes, res will have done it, you don't have enough vRAM to run that, high textures, more textures via AI, etc.
     

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