For thoose interested, we have added a link for the Flat6 GT3 3D Scene : http://www.enduracers.com/flat6rf2.html
Working here, direct link: https://www.dropbox.com/s/x348cajiwflbs2a/Enduracers_3DScene_ESGT3_Flat6GT3.rar?dl=0
I have to agree. On the other hand I must say that after an hour racing I am still able to maintain a reasonable lap time. With less than 10% reamaining on rear and more than 50% front. Isn't it a bit strange? I' ve try everything to get the car more push but tire wear seems very little affected.
Is it possible to increase the luminescence/strength of the headlights a little bit? I know a lot is track dependent but it seems often a little faint compared to what it can be from certain other cars. Silverstone is not the best because of the track itself, but helps expose the situation: View attachment 19020 Also, can the real RPM limiter be set as default? It sounds nicer!
I'm trying to unserstand if there's something broken with my rF2/steering wheel configuration or if the mod is supposed to work like this: basically I let rF2 adapt my Fanatec GT2 rotation depending on the car. For this mod I get 540 degrees and I can clearly feel the "stop" after 270 degrees on the left/right. The steering wheel animation (in game) does not match my real rotation and the driver stops with one hand in the air when I'm at 270: is it supposed to be like this (i.e. animation was setup only to this point) or do you have your in-game and real steering wheel that matches each other? Edit: ok, I found the cause. I had the Steering Help aid turned on by mistake.
Now I have enough laps made with this car, so that I understand it and it´s really fun and believable! Thank you very much for that work! But one thing I noticed (did a quick search on this thread and nobody seemed to mentioned): This car invites you to brake very much with the engine, I think "trail-braking" is the right term? This I find a little bit unrealistic;- the engine should blow earlyer when doing that.....
Folks, are there any leagues that will run these on Saturdays? Americas or European time, Oceania would likely be 5-7am Saturday or Sunday.
I want to bring up one item to congratulate the team - the weight shift of the car and the ability to counter-steer in Flat 6 is "real". I don't feel that way with pretty much all other cars available, first or third party. *removes hat*
+1. One thing could be improved, but belongs to the graphic. The brake calipers could be a bit darker. They "shine" a bit bright through the rims. I guess a darker red should fix this. Cheers[emoji6] Gesendet von meinem GT-I9301I mit Tapatalk
I feel the one driving aspect to be improved, may be a little bit of floating around the center of the wheel.
You may have already tried but I increased the minimum force (from 0) slightly which got rid of that floaty sensation - using G25.