I think it's about time that rFactor2 has animated pit-stops. First of all to be an improvement on rFactor and secondly to be at par with other racing simuators who have done this thing. Support this idea! Lets make ISI aware of this and hopefully will have it in the near future build.
Sorry, I'd rather have raindrops on the windshield & vertex damage first. Once those are in place, then you can have pit stop animations.
Im sure they are aware that plenty would like it. Been discussed on many occasions. Agree with Emery , other more important features first please.
agree if it is a small fix as ISI have small team. they have to have a plan for 2015 and i dont think it will be part of it. would be nice to know what they are working on this yr even if only major things, better than NO news at all but seems they dont like to tell us much at all of what they are doing or planning for this yr.
We haven't recovered rF1's ability to draw a rectangle around the pit spot yet (and even change its colour!). Small steps.
There's no small fix to designing a pit crew that can service any type of car a modder might decide to make - or - not look like utter crap by servicing a GT car like it's a GP car. There might be a smaller way to do something other than you have right now, but even that is less priority than a huge amount of other things you'd all probably want more.
I am afraid this idea won't work, because that pit crew stuff will be buried deep in the engine somewhere: But why not externalize these pit stop stuff to a willing mod person/group? We have a lot of talented plugin developers who do a great job for rF2, just check out the plugin forum. I have no idea if it is an utterly stupid pitch, but why not externalize certain aspects of "non core development" similar to pit stop crew animation? I am sure that a lot of guys would be able and probably willing to carry that torch for more immersion. Just an idea - needs ISI support, but who knows... A better tranny/drivetrain implementation is for sure much higher on the wanted list (and rightfully so), and stuff like that has to be done by the core team.
as i expected less priority things like that can wait, its good to hear you have more important core features to finish that im sure we all will be happy to receive.
If no entire crew is possible soon at least a lollipop man would be nice to have. Then its not necessary to enable the chat box only for the info that to pit stop is done.
The Lollipop man would be a welcomed addition as it makes it easier to see your Pit Box, couldn't that be a Community Project if ISI dont have the time I wonder?
I would like to see this happen, anything might be an improvement over the red arrows when you pit. Does anyone know how to switch those off, if you can?
Would like to see a lollipop as well, something that would help us see our pit box that we could make unique. e.g. A generic dds square or circle we could replace with our own image. Maybe include in the team mas associated to each veh.
rF2 has animation system which can be used for modding any trackside animations, so it wouldn't be too hard for someone to make basic pitstop animations like lollipop man. ISI would probably have to integrate it to code that triggers pitstop though. There is also some kind of pitcrew already in devmode, although it isn't animated.