[WIP] EnduranceRacingX PX by URD Pre-order with beta access available!

Discussion in 'Vehicles' started by UnitedRacingDesign, May 4, 2015.

  1. Will Mazeo

    Will Mazeo Registered

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    I think the Shiro has no reflections if you set car detail to less than Max
     
  2. UnitedRacingDesign

    UnitedRacingDesign Registered

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    They work fine here.
     
  3. kimikaze

    kimikaze Registered

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    Not getting mail.
     
  4. UnitedRacingDesign

    UnitedRacingDesign Registered

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    That doesnt help me at all to solve it :)
    Again, who doesnt get an email - unitedracingdesign@gmail.com and if you use different email than on purchase i need infos of purchase to resend download links :)
     
  5. kimikaze

    kimikaze Registered

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    Sure, my bad
     
  6. TJones

    TJones Registered

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    You mean that lift-off overstear? Increasing diff-lock on coast side (above 50%), and maybe more pre-load should help here.

    EDIT: Almost forgot, thank's URD ! :)
     
  7. kimikaze

    kimikaze Registered

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    Got it, thanks.
     
  8. F1 2004

    F1 2004 Registered

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    The Shiro make so much fun! I can't stop driving. Big thx URD Team. :)
     
  9. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Welcome, physics work and thanks goes to Mrslfrsl and his friends on beta testing :)

    Anybody got dirt on the car overall?
     
  10. Eddy

    Eddy Registered

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    Yes and i like it. It doesn't take 30mins tho. The first dirt spots are showing after 2 laps of vln lemans. Would be nice if some rubber dots would show up on window as well but i dunno if that would be possible
     
  11. UnitedRacingDesign

    UnitedRacingDesign Registered

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    ok, that is fast. I might add more of it like on windows to yes. Want to see how this one works sofar.
     
  12. Eddy

    Eddy Registered

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    Gonna give it a longer run tonight. And report
     
  13. baristabrian

    baristabrian Registered

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    Is the dirt build up tied into the session time scale settings? If not maybe it should be?
     
  14. Eddy

    Eddy Registered

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  15. carson_1017

    carson_1017 Registered

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    I have had some success getting the steering wheel rev lights to work. There are two sets of rev lights which I think causes a conflict. I deleted a line from the .gen file and now my SW LCD rev lights work fully lit up.

    The line is below Instance Cockpit
    MeshFile=SGT_PX1_cpit_HD_leds.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowCaster=False Reflect=True

    This removes the upper rev lights and restores the steering wheel rev lights.
     
  16. ECAR_Tracks

    ECAR_Tracks Registered

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    Thanks for the update, very nice cars!

    Just one thing: If I remember well, in real life "Shiro" car stinks with its atrocious performance. I tested a 8 hours race yesterday and Shiro wins the race in front of Auras and Darches PX-1s. I think Shiro should be slower?
     
  17. Chris Lesperance

    Chris Lesperance Registered

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    I think it was mentioned previously that this initial release was going be if the car was competitive. It was also mentioned that there was going to be an "upgrade" to downgrade the car to the real life performance of the car. That wasn't in this initial release but I'm assuming it will come with the eventual physics update. I do prefer the competitive version of the car

    But then again, this isn't a Nissan, it is a Shiro, two very different car makers ;)

    Just want to say thanks again to the URD team for the fantastic addition. Really looking forward to what is coming next.
     
  18. ECAR_Tracks

    ECAR_Tracks Registered

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    Thanks for the info, fantastic mod indeed.
     
  19. Racefreak1976

    Racefreak1976 Registered

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    Ales, I did not get the email again. It did work for the EGT update recently but not for PX. Is it because they are two different purchases?
     
  20. UnitedRacingDesign

    UnitedRacingDesign Registered

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    yes, email me please.
     

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