[WIP] Forestheim Last Public Beta - Preorder ends 02/28

Discussion in 'Locations' started by sergioloro, Nov 26, 2014.

  1. Marc Collins

    Marc Collins Registered

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    The real forest was pretty "boring" and monotonous. Just check out any pics of the old track.
     
  2. Guimengo

    Guimengo Guest

    The beauty of it was just a strip of road going into a beautiful and voluptuous forest. Awesome.
     
  3. sergioloro

    sergioloro Registered

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    supporters who had problems with CTD, still had same problems with build .930???
    i get a huge improvement with last build (thanks isi :) )
     
  4. Mydriaz

    Mydriaz Registered

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    Unfortunately yes :(. CTD at the end of track loading.
     
  5. sergioloro

    sergioloro Registered

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    did you try to used low graphics settings and few AI??
     
  6. matf1

    matf1 Registered

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    Hi Sergio,

    I tried 1 and 0 AI, test day and lowering all graphics to low or off with build 930.

    Same crash at 99/100% loading every time.

    Happy to do any testing you need, just let me know.
     
  7. Mydriaz

    Mydriaz Registered

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    It works for me with quite all graphic settings max and 5 AI and but it crashes with 10 (Lola T280)...

    [​IMG]

    [​IMG]
     
    Last edited by a moderator: Feb 22, 2015
  8. stonec

    stonec Registered

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    I don't think this beta track is ready for AI yet, AI has no driving lines defined etc.
     
  9. matf1

    matf1 Registered

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    So the private beta loads for you?

    Sent from my Nexus 4 using Tapatalk
     
  10. Hazi

    Hazi Registered

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    v0,80 - like the progress :) good stuff - Track loading and AI basic working.
    THX!
     
  11. matf1

    matf1 Registered

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    Yep, really starting to take shape, and the 70s layout too! A bunch of racers on this track will be insane, I really can't wait.
     
  12. hexagramme

    hexagramme Registered

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    This project is coming along so nicely. Extremely exciting racing with gorgeous surroundings. Keep at it! :)
     
  13. Minibull

    Minibull Member

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    Is this still being worked on, Sergio?
     
  14. sergioloro

    sergioloro Registered

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    yes, it is. basically i am working to improve mesh and create new textures for some areas, plus to fix other areas. I am also working on Ahvenisto.
    the problem i had now is last rf2 build dont work on my PC. i got CTD when try to load a track, plus i had to set graphics settings to low, even i had a PC it should work at least with mid/high level settings.
    i am going to wait for final build to test all i am doing now, mainly because test a track at this time sometimes became a CTD nightmare!!
    cheers

    Sergio Loro
     
  15. hexagramme

    hexagramme Registered

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    Hi Sergio!

    I hope the CTD issues has been sorted out, sounds like a real pain.
    How is this project coming along, are you still working on it?

    I'm still very excited about your tracks, and I know for a fact I'm not the only one. :)
     
  16. DurgeDriven

    DurgeDriven Banned

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    Me too

    I told Sergio I will buy all his circuits and I will. ;)
     
  17. Superdevil

    Superdevil Registered

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    Sergio seems to have moved on to AC. Maybe he'll let someone convert his finished tracks to rF2...
     
  18. Emery

    Emery Registered

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    Somewhere in his AC release of that Finnish track on Race Department, he notes that his rF2 isn't working.
     
  19. Juergen-BY

    Juergen-BY Registered

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    He took the money and moved over to AC, without any notice to his bakers? I wouldn`t be to much picky, but this isn`t a nice move...
     
  20. hexagramme

    hexagramme Registered

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    There is more than likely someone around here who can help him get his copy of rf2 working again, no matter what the issue might be. There's always a solution. :)
     

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